Added controller interaction

This commit is contained in:
Buuz135 2021-12-25 14:11:21 +01:00
parent b150ec914d
commit 551fd76abc
2 changed files with 47 additions and 1 deletions

View File

@ -1,14 +1,22 @@
package com.buuz135.functionalstorage.block;
import com.buuz135.functionalstorage.FunctionalStorage;
import com.buuz135.functionalstorage.block.tile.CompactingDrawerTile;
import com.buuz135.functionalstorage.block.tile.DrawerControllerTile;
import com.hrznstudio.titanium.block.RotatableBlock;
import com.hrznstudio.titanium.util.TileUtil;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.phys.BlockHitResult;
import org.jetbrains.annotations.NotNull;
public class DrawerControllerBlock extends RotatableBlock<DrawerControllerTile> {
@ -35,4 +43,9 @@ public class DrawerControllerBlock extends RotatableBlock<DrawerControllerTile>
super.createBlockStateDefinition(p_206840_1_);
p_206840_1_.add(DrawerBlock.LOCKED);
}
@Override
public InteractionResult use(BlockState state, Level worldIn, BlockPos pos, Player player, InteractionHand hand, BlockHitResult ray) {
return TileUtil.getTileEntity(worldIn, pos, DrawerControllerTile.class).map(drawerTile -> drawerTile.onSlotActivated(player, hand, ray.getDirection(), ray.getLocation().x, ray.getLocation().y, ray.getLocation().z)).orElse(InteractionResult.PASS);
}
}

View File

@ -7,11 +7,17 @@ import com.buuz135.functionalstorage.inventory.BigInventoryHandler;
import com.buuz135.functionalstorage.inventory.ControllerInventoryHandler;
import com.buuz135.functionalstorage.item.ConfigurationToolItem;
import com.buuz135.functionalstorage.item.LinkingToolItem;
import com.buuz135.functionalstorage.item.UpgradeItem;
import com.hrznstudio.titanium.annotation.Save;
import com.hrznstudio.titanium.block.BasicTileBlock;
import com.hrznstudio.titanium.component.inventory.InventoryComponent;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
@ -26,11 +32,13 @@ import org.jetbrains.annotations.NotNull;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
public class DrawerControllerTile extends ControllableDrawerTile<DrawerControllerTile>{
//TODO Allow insertion of items
private static HashMap<UUID, Long> INTERACTION_LOGGER = new HashMap<>();
@Save
private ConnectedDrawers connectedDrawers;
@ -65,6 +73,31 @@ public class DrawerControllerTile extends ControllableDrawerTile<DrawerControlle
}
}
public InteractionResult onSlotActivated(Player playerIn, InteractionHand hand, Direction facing, double hitX, double hitY, double hitZ) {
ItemStack stack = playerIn.getItemInHand(hand);
if (stack.getItem().equals(FunctionalStorage.CONFIGURATION_TOOL.get()) || stack.getItem().equals(FunctionalStorage.LINKING_TOOL.get())) return InteractionResult.PASS;
if (isServer()){
for (int slot = 0; slot < getStorage().getSlots(); slot++) {
if (!stack.isEmpty() && getStorage().isItemValid(slot, stack)) {
playerIn.setItemInHand(hand, getStorage().insertItem(slot, stack, false));
return InteractionResult.SUCCESS;
} else if (System.currentTimeMillis() - INTERACTION_LOGGER.getOrDefault(playerIn.getUUID(), System.currentTimeMillis()) < 300) {
boolean worked = false;
for (ItemStack itemStack : playerIn.getInventory().items) {
if (!itemStack.isEmpty() && getStorage().insertItem(slot, itemStack, true).isEmpty()) {
getStorage().insertItem(slot, itemStack.copy(), false);
itemStack.setCount(0);
worked = true;
}
}
if (worked) return InteractionResult.SUCCESS;
}
}
INTERACTION_LOGGER.put(playerIn.getUUID(), System.currentTimeMillis());
}
return InteractionResult.SUCCESS;
}
@Override
public IItemHandler getStorage() {
return handler;