Changed how drawer insertion is done from the drawer controller interaction, closes #34

This commit is contained in:
Buuz135 2022-05-17 14:40:34 +02:00
parent 4f0dae10cc
commit 73d2d29c4a
7 changed files with 42 additions and 15 deletions

View File

@ -52,6 +52,7 @@ public class CompactingDrawerTile extends ControllableDrawerTile<CompactingDrawe
public boolean isLocked() {
return CompactingDrawerTile.this.isLocked();
}
};
lazyStorage = LazyOptional.of(() -> this.handler);
this.hasCheckedRecipes = false;

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@ -3,6 +3,7 @@ package com.buuz135.functionalstorage.block.tile;
import com.buuz135.functionalstorage.FunctionalStorage;
import com.buuz135.functionalstorage.block.config.FunctionalStorageConfig;
import com.buuz135.functionalstorage.inventory.ControllerInventoryHandler;
import com.buuz135.functionalstorage.inventory.ILockable;
import com.buuz135.functionalstorage.item.ConfigurationToolItem;
import com.buuz135.functionalstorage.item.LinkingToolItem;
import com.hrznstudio.titanium.annotation.Save;
@ -76,14 +77,34 @@ public class DrawerControllerTile extends ControllableDrawerTile<DrawerControlle
if (stack.getItem().equals(FunctionalStorage.CONFIGURATION_TOOL.get()) || stack.getItem().equals(FunctionalStorage.LINKING_TOOL.get()))
return InteractionResult.PASS;
if (isServer()) {
for (int slot = 0; slot < getStorage().getSlots(); slot++) {
if (!stack.isEmpty() && !getStorage().getStackInSlot(slot).isEmpty() && getStorage().insertItem(slot, stack, true).getCount() != stack.getCount()) {
playerIn.setItemInHand(hand, getStorage().insertItem(slot, stack, false));
for (IItemHandler iItemHandler : this.getConnectedDrawers().handlers) {
if (iItemHandler instanceof ILockable && ((ILockable) iItemHandler).isLocked()) {
for (int slot = 0; slot < iItemHandler.getSlots(); slot++) {
if (!stack.isEmpty() && iItemHandler.insertItem(slot, stack, true).getCount() != stack.getCount()) {
playerIn.setItemInHand(hand, iItemHandler.insertItem(slot, stack, false));
return InteractionResult.SUCCESS;
} else if (System.currentTimeMillis() - INTERACTION_LOGGER.getOrDefault(playerIn.getUUID(), System.currentTimeMillis()) < 300) {
for (ItemStack itemStack : playerIn.getInventory().items) {
if (!itemStack.isEmpty() && !getStorage().getStackInSlot(slot).isEmpty() && getStorage().insertItem(slot, itemStack, true).getCount() != itemStack.getCount()) {
itemStack.setCount(getStorage().insertItem(slot, itemStack.copy(), false).getCount());
if (!itemStack.isEmpty() && iItemHandler.insertItem(slot, itemStack, true).getCount() != itemStack.getCount()) {
itemStack.setCount(iItemHandler.insertItem(slot, itemStack.copy(), false).getCount());
}
}
}
}
}
}
for (IItemHandler iItemHandler : this.getConnectedDrawers().handlers) {
if (iItemHandler instanceof ILockable && !((ILockable) iItemHandler).isLocked()) {
for (int slot = 0; slot < iItemHandler.getSlots(); slot++) {
if (!stack.isEmpty() && !iItemHandler.getStackInSlot(slot).isEmpty() && iItemHandler.insertItem(slot, stack, true).getCount() != stack.getCount()) {
playerIn.setItemInHand(hand, iItemHandler.insertItem(slot, stack, false));
return InteractionResult.SUCCESS;
} else if (System.currentTimeMillis() - INTERACTION_LOGGER.getOrDefault(playerIn.getUUID(), System.currentTimeMillis()) < 300) {
for (ItemStack itemStack : playerIn.getInventory().items) {
if (!itemStack.isEmpty() && !iItemHandler.getStackInSlot(slot).isEmpty() && iItemHandler.insertItem(slot, itemStack, true).getCount() != itemStack.getCount()) {
itemStack.setCount(iItemHandler.insertItem(slot, itemStack.copy(), false).getCount());
}
}
}
}
}

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@ -11,7 +11,7 @@ import javax.annotation.Nonnull;
import java.util.ArrayList;
import java.util.List;
public abstract class BigInventoryHandler implements IItemHandler, INBTSerializable<CompoundTag> {
public abstract class BigInventoryHandler implements IItemHandler, INBTSerializable<CompoundTag>, ILockable {
public static String BIG_ITEMS = "BigItems";
public static String STACK = "Stack";

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@ -11,7 +11,7 @@ import javax.annotation.Nonnull;
import java.util.ArrayList;
import java.util.List;
public abstract class CompactingInventoryHandler implements IItemHandler, INBTSerializable<CompoundTag> {
public abstract class CompactingInventoryHandler implements IItemHandler, INBTSerializable<CompoundTag>, ILockable {
public static String PARENT = "Parent";
public static String BIG_ITEMS = "BigItems";
@ -179,8 +179,6 @@ public abstract class CompactingInventoryHandler implements IItemHandler, INBTSe
public abstract boolean isVoid();
public abstract boolean isLocked();
public List<CompactingUtil.Result> getResultList() {
return resultList;
}

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@ -22,7 +22,6 @@ public abstract class ControllerInventoryHandler implements IItemHandler {
this.slots = getDrawers().getHandlers().stream().filter(iItemHandler -> !(iItemHandler instanceof ControllerInventoryHandler)).map(IItemHandler::getSlots).mapToInt(Integer::intValue).sum();
}
@NotNull
@Override
public ItemStack getStackInSlot(int slot) {

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@ -4,7 +4,7 @@ import com.buuz135.functionalstorage.FunctionalStorage;
import com.buuz135.functionalstorage.world.EnderSavedData;
import net.minecraft.nbt.CompoundTag;
public class EnderInventoryHandler extends BigInventoryHandler{
public class EnderInventoryHandler extends BigInventoryHandler implements ILockable {
public static String NBT_LOCKED = "Locked";
public static String NBT_VOID = "Void";

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@ -0,0 +1,8 @@
package com.buuz135.functionalstorage.inventory;
public interface ILockable {
boolean isLocked();
}