avocado-old/packages/topdown/room.js

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import * as I from 'immutable';
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import {compose} from '@avocado/core';
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import {Vector} from '@avocado/math';
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import {EventEmitter, Property} from '@avocado/mixins';
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import {RectangleShape} from '@avocado/physics';
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import {Synchronized} from '@avocado/state';
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import {Layers} from './layers';
const decorate = compose(
EventEmitter,
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Property('world', {
track: true,
}),
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Vector.Mixin('size', 'width', 'height', {
default: [0, 0],
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track: true,
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})
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);
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export class Room extends decorate(Synchronized) {
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constructor() {
super();
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this.bounds = [];
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this.layers = new Layers();
// Listeners.
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this.layers.on('entityAdded', this.onEntityAddedToRoom, this);
this.layers.on('entityRemoved', this.onEntityRemovedFromRoom, this);
this.on('sizeChanged', this.onSizeChanged, this);
this.on('worldChanged', this.onWorldChanged, this);
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}
addEntityToLayer(entity, layerIndex = 0) {
this.layers.addEntityToLayer(entity, layerIndex);
}
destroy() {
this.layers.destroy();
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this.layers.off('entityAdded', this.onEntityAddedToRoom);
this.layers.off('entityRemoved', this.onEntityRemovedFromRoom);
this.off('worldChanged', this.onWorldChanged);
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}
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findEntity(uuid) {
return this.layers.findEntity(uuid);
}
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fromJSON(json) {
if (json.layers) {
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this.layers.fromJSON(json.layers);
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}
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if (json.size) {
this.size = json.size;
}
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return this;
}
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layer(index) {
return this.layers.layer(index);
}
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onEntityAddedToRoom(entity) {
entity.addTrait('roomed');
entity.room = this;
this.emit('entityAdded', entity)
}
onEntityRemovedFromRoom(entity) {
if (entity.is('roomed')) {
entity.removeTrait('roomed');
}
this.emit('entityRemoved', entity);
}
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onSizeChanged() {
this.updateBounds();
}
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onWorldChanged() {
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const world = this.world;
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for (const {layer} of this.layers) {
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for (const entity of layer.entityList) {
if (entity.is('physical')) {
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entity.world = world;
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}
}
}
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// Update bounds.
this.updateBounds();
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}
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removeEntityFromLayer(entity, layerIndex = 0) {
this.layers.removeEntityFromLayer(entity, layerIndex);
}
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synchronizedChildren() {
return [
'width',
'height',
'layers',
];
}
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updateBounds() {
const world = this.world;
if (!world) {
return;
}
for (const bound of this.bounds) {
world.removeBody(bound);
}
if (Vector.isZero(this.size)) {
return;
}
this.bounds = [
// Top.
world.createBody((new RectangleShape()).fromJSON({
position: [this.width / 2, -8],
size: [this.width, 16],
})),
// Right.
world.createBody((new RectangleShape()).fromJSON({
position: [this.width + 8, this.height / 2],
size: [16, this.height],
})),
// Bottom.
world.createBody((new RectangleShape()).fromJSON({
position: [this.width / 2, this.height + 8],
size: [this.width, 16],
})),
// Left.
world.createBody((new RectangleShape()).fromJSON({
position: [-8, this.height / 2],
size: [16, this.height],
})),
];
this.bounds.forEach((bound) => {
bound.static = true;
world.addBody(bound);
});
}
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tick(elapsed) {
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super.tick(elapsed);
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if (this.world) {
this.world.tick(elapsed);
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}
}
visibleEntities(query) {
return this.layers.visibleEntities(query);
}
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}