avocado-old/packages/entity/traits/positioned.trait.js

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import {compose, EventEmitter} from '@avocado/core';
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import {Vector} from '@avocado/math';
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import {Trait} from '../trait';
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const decorate = compose(
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EventEmitter,
Vector.Mixin('_position', 'x', 'y', {
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track: true,
}),
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Vector.Mixin('serverPosition', 'serverX', 'serverY', {
track: true,
}),
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);
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// < 16768 will pack into 1 short per axe and give +/- 0.25 precision.
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class PositionedBase extends Trait {
static defaultState() {
return {
x: 0,
y: 0,
};
}
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initialize() {
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this.on('_positionChanged', this.on_positionChanged, this);
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const x = this.state.get('x') >> 2;
const y = this.state.get('y') >> 2;
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this._position = [x, y];
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this.entity.position = [x, y];
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if (AVOCADO_CLIENT) {
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this._relaxServerPositionConstraintIfNearerThan = 0;
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this.serverPosition = this._position;
this.serverPositionDirty = false;
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this.on('serverPositionChanged', this.onServerPositionChanged, this);
}
}
destroy() {
this.off('_positionChanged', this.on_positionChanged);
if (AVOCADO_CLIENT) {
this.off('serverPositionChanged', this.onServerPositionChanged);
}
}
on_positionChanged(oldPosition, newPosition) {
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this.entity.position = newPosition;
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if (AVOCADO_SERVER) {
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const x = newPosition[0] << 2;
const y = newPosition[1] << 2;
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this.state = this.state.withMutations((state) => {
state.set('x', x).set('y', y);
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});
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this.isDirty = true;
}
this.entity.emit('positionChanged', oldPosition, newPosition);
}
onServerPositionChanged() {
this.serverPositionDirty = true;
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}
patchStateStep(key, step) {
if ('state' !== key) {
return;
}
const stateKey = step.path.substr(1);
const value = this.transformPatchValue(stateKey, step.value);
switch (stateKey) {
case 'x':
this.serverX = value;
break;
case 'y':
this.serverY = value;
break;
default:
super.patchStateStep(key, step);
break;
}
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}
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// get position() {
// return this._position;
// }
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// set position(position) {
// this._position = position;
// }
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set relaxServerPositionConstraintIfNearerThan(nearerThan) {
this._relaxServerPositionConstraintIfNearerThan = nearerThan;
}
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transformPatchValue(key, value) {
if (-1 !== ['x', 'y'].indexOf(key)) {
return value / 4;
}
super.transformPatchValue(key, value);
}
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listeners() {
return {
isTickingChanged: () => {
// Snap position on ticking change.
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if (AVOCADO_CLIENT) {
this._position = this.serverPosition;
}
},
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};
}
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methods() {
return {
setPosition: (position) => {
this._position = position;
},
};
}
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renderTick(elapsed) {
if (!this.serverPositionDirty) {
return;
}
if (Vector.equals(this._position, this.serverPosition)) {
return;
}
if (Vector.equalsClose(this._position, this.serverPosition, 0.1)) {
this._position = this.serverPosition;
return;
}
const diff = Vector.sub(this.serverPosition, this._position);
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const nearerThan = this._relaxServerPositionConstraintIfNearerThan;
let lerp;
if (
nearerThan
&& Vector.equalsClose(this._position, this.serverPosition, nearerThan)
) {
lerp = .01;
}
else {
lerp = .5;
}
this._position = Vector.add(this._position, Vector.scale(diff, lerp));
}
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}
export class Positioned extends decorate(PositionedBase) {}