refactor: Web Animations for TextNodeRenderer

This commit is contained in:
cha0s 2019-04-23 03:24:40 -05:00
parent b750ffd0ff
commit 7e42d5392c
2 changed files with 73 additions and 98 deletions

View File

@ -1,6 +1,6 @@
{
"name": "@avocado/graphics",
"version": "1.0.3",
"version": "1.0.4",
"main": "index.js",
"author": "cha0s",
"license": "MIT",
@ -14,6 +14,7 @@
"immutable": "4.0.0-rc.12",
"pixi.js": "4.8.6",
"three": "0.103.0",
"three.proton.js": "0.1.5"
"three.proton.js": "0.1.5",
"web-animations-js": "2.3.1"
}
}

View File

@ -1,3 +1,5 @@
'undefined' !== typeof window ? require('web-animations-js') : '';
import {Proton} from './proton';
import {Vector} from '@avocado/math';
@ -5,11 +7,6 @@ import {Vector} from '@avocado/math';
export class TextNode {
constructor(text) {
this.lastAlpha = undefined;
this.lastColor = undefined;
this.lastPosition = undefined;
this.lastAngle = undefined;
this.lastScale = undefined;
this.parent = null;
const wrapper = window.document.createElement('div');
this.wrapper = wrapper;
@ -29,79 +26,37 @@ export class TextNode {
this.span.textContent = other.span.textContent;
}
update(particle, stage) {
const {div, span} = this;
if (particle.useAlpha) {
const alpha = Math.floor(256 * particle.alpha) / 256;
if (this.lastAlpha !== alpha) {
div.style.opacity = alpha;
this.lastAlpha = alpha;
}
}
if (particle.useColor) {
const color = particle.color;
color.r = Math.floor(255 * color.r) / 255;
color.g = Math.floor(255 * color.g) / 255;
color.b = Math.floor(255 * color.b) / 255;
if (
!this.lastColor
|| this.lastColor.r !== color.r
|| this.lastColor.g !== color.g
|| this.lastColor.b !== color.b
) {
div.style.color = `rgb(
${color.r * 255},
${color.g * 255},
${color.b * 255}
)`;
this.lastColor = {
r: color.r,
g: color.g,
b: color.b,
};
}
}
let transformsChanged;
const camera = stage.camera;
particleStateToCssRules(particle) {
const color = particle.color;
// Position.
const transforms = [];
const position = [particle.p.x, particle.p.y];
if (camera) {
const realOffset = camera.realOffset;
position[0] -= realOffset[0];
position[1] += realOffset[1];
const scale = particle.scale;
// Offset for font size.
const {style, textContent} = particle.target.span;
const fontSize = parseFloat(style.fontSize);
const length = textContent.length;
const offset = (fontSize / 2) * (particle.scale / 2);
position[0] -= offset * length;
position[1] += offset;
transforms.push(`translate(${position[0]}px, ${-position[1]}px)`);
// Angle.
const angle = 360 * (particle.rotation.x / (Math.PI * 2));
transforms.push(`rotate(${angle}deg)`);
// Scale.
transforms.push(`scale(${scale})`);
const rules = {
transform: transforms.join(' '),
};
// Alpha?
if (particle.useAlpha) {
rules.opacity = particle.alpha || 1;
}
position[0] = Math.round(position[0] * 4) / 4;
position[1] = Math.round(position[1] * 4) / 4;
if (
!this.lastPosition
|| this.lastPosition[0] !== position[0]
|| this.lastPosition[1] !== position[1]
) {
transformsChanged = true;
this.lastPosition = position;
}
const angle = Math.floor(1440 * (particle.rotation.x / (Math.PI * 2))) / 1440;
if (this.lastAngle !== angle) {
const normalAngle = (360 + angle * 360) % 360;
transformsChanged = true;
this.lastAngle = angle;
}
let scale = particle.scale;
scale += particle.p.z > 0 ? particle.p.z / 70 : 0;
scale = Math.floor(100 * scale) / 100;
if (this.lastScale !== scale) {
transformsChanged = true;
const spanTranslate = 50 * (1 / particle.scale);
span.style.transform = `translate(-${spanTranslate}%, -${spanTranslate}%)`;
this.lastScale = scale;
}
if (transformsChanged) {
const transforms = [];
const normalAngle = (360 + this.lastAngle * 360) % 360;
transforms.push(`translate(${this.lastPosition[0]}px, ${-this.lastPosition[1]}px)`);
transforms.push(`rotate(${normalAngle}deg)`);
transforms.push(`scale(${this.lastScale})`);
div.style.transform = transforms.join(' ');
// Color?
if (particle.useColor) {
rules.color = `rgb(${color.r * 255}, ${color.g * 255}, ${color.b * 255})`;
}
return rules;
}
}
@ -124,7 +79,6 @@ export class TextNodeRenderer extends Proton.BaseRender {
this._body = new TextNode('');
this.name = 'NodeRenderer';
this.queued = [];
this.stage = stage;
const promise = stage.findUiElement(selector);
promise.then((element) => {
if (this.parent) {
@ -140,20 +94,17 @@ export class TextNodeRenderer extends Proton.BaseRender {
onParticleCreated(particle) {
const freeList = this.constructor.freeList;
if (!particle.body) {
particle.body = this._body.clone();
}
if (freeList.length > 0) {
particle.target = freeList.pop();
// ...
if (particle.body) {
particle.target.copyFrom(particle.body);
}
particle.target.copyFrom(particle.body);
}
else {
if (!particle.body) {
particle.body = this._body.clone();
}
particle.target = particle.body;
particle.target.wrapper.style.opacity = 0;
}
particle.target.wrapper.style.opacity = 0;
if (!this.parent) {
this.queued.push(particle.target);
}
@ -170,20 +121,43 @@ export class TextNodeRenderer extends Proton.BaseRender {
}
particle.target.wrapper.style.opacity = 1;
}
}
onParticleUpdate(particle) {
if (!particle.target) {
return;
const life = particle.life;
particle.life = life * 1.05;
const stepsPerSec = 30;
let stepCount = life * stepsPerSec;
const keyframes = [];
const damping = 1 - .006;
const time = 1 / stepsPerSec;
while (stepCount--) {
const keyframe = particle.target.particleStateToCssRules(
particle,
);
particle.update(time, 0);
Proton.integrator.integrate(particle, time, damping);
keyframes.push(keyframe);
}
particle.target.update(particle, this.stage);
// Immediately apply the first keyframe.
const firstKeyframe = keyframes[0];
for (const attribute in firstKeyframe) {
const value = firstKeyframe[attribute];
particle.target.div.style[attribute] = value;
}
particle.life = Infinity;
// Start animation.
const animation = particle.target.div.animate(keyframes, {
duration: life * 1000,
});
animation.addEventListener('finish', () => {
particle.dead = true;
particle.target.wrapper.style.opacity = 0;
const freeList = this.constructor.freeList;
freeList.push(particle.target);
particle.target = undefined;
});
}
onParticleDead(particle) {
particle.target.wrapper.style.opacity = 0;
const freeList = this.constructor.freeList;
freeList.push(particle.target);
particle.target = undefined;
}
onParticleUpdate(particle) {}
onParticleDead(particle) {}
}