Commit Graph

817 Commits

Author SHA1 Message Date
cha0s
94c005f0fd feat: Vector::distance 2019-07-23 00:18:59 -05:00
cha0s
7b61569a2f feat: tile entities 2019-06-12 22:22:22 -05:00
cha0s
0984263edb feat: indexAt 2019-06-12 22:15:56 -05:00
cha0s
9e083a26c3 feat: context Rectangle 2019-06-10 02:54:27 -05:00
cha0s
27afb7de81 fix: visibleAabb offsets 2019-06-10 02:53:38 -05:00
cha0s
0e8cb9a924 fix: don't include context in array 2019-06-10 02:47:28 -05:00
cha0s
0c36f7a325 feat: conditional 2019-06-08 00:23:57 -05:00
cha0s
7d4ab97fa0 feat: visibleEntitiesWithUri 2019-06-08 00:23:51 -05:00
cha0s
9239d5b2e6 Actions::serial 2019-06-07 00:14:16 -05:00
cha0s
1bd7bc41a3 fix: don't tick resolved TickingPromises 2019-06-07 00:14:06 -05:00
cha0s
fab80fec9a chore: TODO 2019-06-07 00:13:42 -05:00
cha0s
6ea200f708 Collider::isColliding 2019-06-06 00:20:51 -05:00
cha0s
7b7b688d81 feat: Actions::parallel 2019-06-06 00:09:51 -05:00
cha0s
8803402f43 refactor: moveFor takes vector 2019-06-05 23:11:59 -05:00
cha0s
e0cdf94df5 refactor: don't early out client/server 2019-06-05 21:19:16 -05:00
cha0s
63fdbab66a feat: more dynamic collision semantics 2019-06-05 20:20:02 -05:00
cha0s
226a71f065 feat: visible state packet 2019-06-05 20:19:12 -05:00
cha0s
d353648f51 fix: ensure there are queued packets 2019-06-05 20:18:58 -05:00
cha0s
8916544193 fix: ACTUALLY visible entities :) 2019-06-05 20:18:30 -05:00
cha0s
38a907d9bb fix: don't double-add entities 2019-06-05 20:16:51 -05:00
cha0s
3197525f03 fix: return spawn 2019-06-05 20:16:34 -05:00
cha0s
8aa6631b03 flow: track current routine, isBehaving property, only behave on server 2019-06-05 20:12:45 -05:00
cha0s
da941e0e39 feat: Context::destroy 2019-06-05 20:12:21 -05:00
cha0s
e690967cb8 refactor: transparently resolve traversal invocation arg promises 2019-06-05 20:12:07 -05:00
cha0s
80b57e0e7f chore: todo 2019-06-05 20:11:29 -05:00
cha0s
c69909b80a refactor: movement API 2019-06-01 13:11:45 -05:00
cha0s
f84e2331c8 flow: spawnAt, fixed JSON merging, use wielder list if necessary, prevent spawn race condition 2019-05-30 09:11:17 -05:00
cha0s
12da5540a2 feat: Vector for behavior context 2019-05-30 09:10:23 -05:00
cha0s
1d8c3b7506 feat: global.makeArray 2019-05-30 09:10:13 -05:00
cha0s
8dfb6a7849 feat: tileAt delegator 2019-05-28 16:51:16 -05:00
cha0s
571b498658 feat: contains condition op 2019-05-28 16:51:05 -05:00
cha0s
121f783d7e feat: allow conditions in buildValue 2019-05-28 16:50:56 -05:00
cha0s
de88478016 fix: properly handle non ticking promises and errors 2019-05-27 21:51:39 -05:00
cha0s
3503f0fd01 feat: tile packet updates 2019-05-27 21:51:21 -05:00
cha0s
565bcc9300 refactor: (setT|t)ileAt uses vector position 2019-05-27 18:13:09 -05:00
cha0s
6aec1875f7 feat: tile calcs to layered 2019-05-27 16:55:02 -05:00
cha0s
005cb837ad feat: directionalProjection 2019-05-27 16:54:43 -05:00
cha0s
67be4a9a29 chore: format 2019-05-27 16:54:35 -05:00
cha0s
e90ce0ecca fix: (setInto|removeFrom)(Layer|List|Room) 2019-05-27 07:24:42 -05:00
cha0s
fb781dc955 fix: off-by-one 2019-05-26 15:01:11 -05:00
cha0s
b336a33727 fix: release collisions on leaving room 2019-05-26 12:28:41 -05:00
cha0s
0f61faabb4 fix: add/remove from list and room 2019-05-26 12:03:24 -05:00
cha0s
24f944d762 fun: moveFor shouldn't set direction 2019-05-26 12:01:58 -05:00
cha0s
372f0b9a3b fix: keep previous node ref to make method calls 2019-05-26 12:01:33 -05:00
cha0s
39e73955a3 chore: todos 2019-05-26 08:19:26 -05:00
cha0s
4566bafae5 feat: wheel 2019-05-23 05:38:54 -05:00
cha0s
f3395d0e54 feat: wheel 2019-05-23 05:38:46 -05:00
cha0s
f3a82e9385 refactor: forward key events 2019-05-23 04:56:37 -05:00
cha0s
5df58532dc refactor: use input normalizer 2019-05-23 04:52:27 -05:00
cha0s
4f060857cf feat: normalize pointer input 2019-05-23 04:52:20 -05:00