Commit Graph

  • b1528372d5 refactor: no more polymorphic property accesses cha0s 2019-04-12 14:38:17 -0500
  • f27e303f5a refactor: take heat off of TraitProxy cha0s 2019-04-12 14:11:26 -0500
  • 037e130006 chore: dead code cha0s 2019-04-12 14:02:49 -0500
  • 400b2ebb7d refactor: immutable optimizations cha0s 2019-04-12 13:18:34 -0500
  • bf18ae019a refactor: faster list tick and full state flush cha0s 2019-04-12 13:12:11 -0500
  • a4549daef6 refactor: take some heat off entity tick cha0s 2019-04-12 13:05:30 -0500
  • f686ce4b14 refactor: snappier lerp cha0s 2019-04-12 12:37:02 -0500
  • 9353a91012 refactor: ticking change snaps position cha0s 2019-04-12 12:27:32 -0500
  • d09da37dc7 feat: allow client options override cha0s 2019-04-12 12:09:05 -0500
  • 4234a3a3be feat: primitive position interpolation cha0s 2019-04-12 09:48:43 -0500
  • 51da538730 refactor: cache resource promises up front cha0s 2019-04-12 08:59:02 -0500
  • 2d2eb62073 fix: isVisible is state not param cha0s 2019-04-12 00:36:30 -0500
  • cfeb9ddff5 chore: turn off deflate cha0s 2019-04-12 00:09:25 -0500
  • 768506c26e refactor: toggle ticking, visible, and physics cha0s 2019-04-11 23:49:37 -0500
  • cc75cac4e2 refactor: Buffer string and JSON, msgpack latter cha0s 2019-04-11 21:33:30 -0500
  • 304b43eab1 refactor: unroll all the things! cha0s 2019-04-11 17:53:38 -0500
  • cf72817a77 refactor: Property is too hot to be so careless cha0s 2019-04-11 16:33:33 -0500
  • fa6ca1ed50 fix: server socket d/c emission cha0s 2019-04-11 16:16:56 -0500
  • 6da4e21835 feat: packets! cha0s 2019-04-11 15:26:13 -0500
  • 9a4bb4ce08 refactor: client socket file structure cha0s 2019-04-11 12:53:03 -0500
  • d368db1560 refactor: new key protocol cha0s 2019-04-11 12:52:51 -0500
  • 80409e38fd chore: remove rounded position cha0s 2019-04-11 12:20:24 -0500
  • 2637b3c449 refactor: camera drag cha0s 2019-04-11 12:19:57 -0500
  • 1157634200 refactor: use rounded entity position for display cha0s 2019-04-11 08:00:46 -0500
  • 47d22e71e9 fix: update camera position in band cha0s 2019-04-11 08:00:17 -0500
  • 63755dd43d refactor: calc lerp but don't use it for now cha0s 2019-04-11 07:59:31 -0500
  • c2d094fe2b fix: sync graphical position on tick cha0s 2019-04-11 07:38:28 -0500
  • 6f95f71163 chore: small opt cha0s 2019-04-11 06:49:49 -0500
  • b811d09112 chore: tiny opt cha0s 2019-04-11 06:49:42 -0500
  • c6f0e737c7 feat: pack location into integers cha0s 2019-04-10 21:02:42 -0500
  • e5e0810c31 refactor: clamp graphical container to pixels cha0s 2019-04-10 21:02:15 -0500
  • d66efaeb1f feat: trait state patching transformation cha0s 2019-04-10 21:01:58 -0500
  • 78bfe22ee3 refactor: remove unnecessary assign cha0s 2019-04-10 19:17:28 -0500
  • e1e4b20fbd fix: night blues less intense cha0s 2019-04-10 13:44:11 -0400
  • 10d562b6e9 fix: iphone dies when even accessing PointerEvent cha0s 2019-04-10 13:43:54 -0400
  • bf29232e17 fix: dial back the blues a tad for night mode cha0s 2019-04-09 19:36:38 -0400
  • 7b7d133acb refactor: current animation frame not sync'd cha0s 2019-04-09 16:59:01 -0400
  • 134f0aef09 chore: TODO cha0s 2019-04-09 10:42:45 -0400
  • 50110fe42f feat: Behaved cha0s 2019-04-09 10:42:40 -0400
  • 2c093f6641 refactor: RIP traversal-and-set cha0s 2019-04-09 10:42:29 -0400
  • 87898f9b4e refactor: flat list and elegance cha0s 2019-04-09 10:41:45 -0400
  • eb21a8ee7d fix: typo cha0s 2019-04-09 10:39:09 -0400
  • 993ccda757 fix: typo cha0s 2019-04-09 10:39:00 -0400
  • 053e91b954 chore: formatting cha0s 2019-04-09 10:37:47 -0400
  • de5cadcf3c refactor: global.wait cha0s 2019-04-09 10:37:31 -0400
  • 06c054f9f6 feat moveFor, for testing cha0s 2019-04-09 10:22:41 -0400
  • 7c72956ef8 fix: wrong packing op check cha0s 2019-04-09 10:22:26 -0400
  • 442eeab622 fix: return resolved traverse cha0s 2019-04-09 09:18:33 -0400
  • 8fc66beafa fix: export Routines cha0s 2019-04-08 18:42:31 -0400
  • f09d03a30a refactor: Routine(s) hold context cha0s 2019-04-08 18:42:14 -0400
  • da728200c5 refactor: bye typed context cha0s 2019-04-08 18:41:49 -0400
  • 8ef041c149 fix: ixnay decoratos cha0s 2019-04-08 18:41:20 -0400
  • b227b69855 feat: Collider cha0s 2019-04-08 16:20:28 -0400
  • 8bdd0f27b6 refactor: Shaped cha0s 2019-04-08 14:32:40 -0400
  • 3e73bc9950 fix: unsigned indexes cha0s 2019-04-08 09:20:29 -0400
  • f7d74df32c fix: unsigned string length cha0s 2019-04-08 08:42:24 -0400
  • 1fec2670e1 fix: skip remove op value cha0s 2019-04-08 08:37:39 -0400
  • 2af1f694a4 fix: send strings as unsigned cha0s 2019-04-08 08:37:22 -0400
  • 9a467c74c5 feat: pack it real good cha0s 2019-04-08 08:31:02 -0400
  • eda0baa415 refactor: Synchronizer cha0s 2019-04-07 21:04:40 -0400
  • 18f7b6b3cf feat: state.nextStep cha0s 2019-04-07 16:46:07 -0400
  • 650ef7af78 feat: tick statefuls cha0s 2019-04-07 16:15:55 -0400
  • 6f92fa25a2 feat: API for layers/room visible entities cha0s 2019-04-07 15:59:24 -0400
  • 2002911505 refactor: StateSynchronizer no longer does diff cha0s 2019-04-07 15:59:04 -0400
  • b41118953f refactor: new step logic cha0s 2019-04-07 15:34:42 -0400
  • 65d7f5006d feat: flatten cha0s 2019-04-07 15:34:22 -0400
  • 9708de0877 chore: simplify cha0s 2019-04-07 13:18:20 -0400
  • 617bd6dbf0 fix: derp cha0s 2019-04-07 13:12:16 -0400
  • 58b1bf3a74 chore: formatting cha0s 2019-04-07 13:04:30 -0400
  • 685b1701ae refactor: EE's internals were a bit open cha0s 2019-04-07 13:03:35 -0400
  • 853d0357ef chore: property naming cha0s 2019-04-07 13:00:24 -0400
  • 71a215c8a6 chore: _PRIVATE removed cha0s 2019-04-07 13:00:11 -0400
  • 7de34a7669 chore: format cha0s 2019-04-07 12:51:28 -0400
  • efa9fc4a71 chore: TODO cha0s 2019-04-07 12:46:25 -0400
  • 7529e7cee0 feat: Synchronized cha0s 2019-04-07 12:43:50 -0400
  • dcd61c29d4 refactor: DRY cha0s 2019-04-07 00:19:32 -0400
  • 6438736e43 fix: entityList never doesn't exist cha0s 2019-04-06 23:37:32 -0400
  • ab9228a405 chore: format cha0s 2019-04-05 23:50:48 -0400
  • f541052c63 feat: state packing cha0s 2019-04-05 23:40:04 -0400
  • 1a9b60709d fix: skip null update cha0s 2019-04-05 23:39:54 -0400
  • 6eb7d6bad9 refactor: state update cha0s 2019-04-05 23:14:29 -0400
  • 8f3a8d9513 chore: acceptStateChange -> patchState cha0s 2019-04-05 16:16:55 -0400
  • e7c6cb8556 refactor: elegance cha0s 2019-04-05 16:08:59 -0400
  • 220ceac711 feat: Camera::rectangle cha0s 2019-04-05 12:54:38 -0400
  • f2b9c90948 fix: traits always use Immutable params and state cha0s 2019-04-05 12:54:25 -0400
  • f404d5ab02 fix: room passed to removedFromRoom cha0s 2019-04-05 12:25:26 -0400
  • bc3762a3bf feat: followed cha0s 2019-04-05 12:25:16 -0400
  • f75b44178f feat: camera cha0s 2019-04-05 08:17:01 -0400
  • e6fcb9379a feat: math.frac cha0s 2019-04-05 08:16:41 -0400
  • a14f2c5c3f fix: no running over magnitude in lerp cha0s 2019-04-05 08:16:32 -0400
  • 66685b8b00 chore: alpha cha0s 2019-04-04 20:42:11 -0400
  • 77442eb5c7 refactor: add position and target to StageEvent cha0s 2019-04-04 18:14:11 -0400
  • bfd8de544f feat: DOM UI layer and better sizing semantics cha0s 2019-04-04 11:27:37 -0400
  • d340b0613c feat: pause filter cha0s 2019-03-30 06:59:49 -0500
  • 0c40ebd8aa feat: better night :) cha0s 2019-03-30 06:12:31 -0500
  • 8b8216fe8f feat: graphics stage cha0s 2019-03-30 05:08:33 -0500
  • 9af970d641 feat: container filters cha0s 2019-03-30 05:07:39 -0500
  • a79ce5daf6 feat: renderable events cha0s 2019-03-30 05:07:21 -0500
  • 446610a394 refactor: action map really is a map cha0s 2019-03-28 20:35:22 -0500
  • 74efeb263a fix: const for iter cha0s 2019-03-28 20:35:07 -0500