// import * as Matrix from './matrix'; // export {Matrix} export {QuadTree} from './quadtree'; export {Range} from './range'; import * as Rectangle from './rectangle'; export {Rectangle} export {SimpleMovingAverage} from './sma'; import * as Vector from './vector'; export {Vector} import * as Vertice from './vertice'; export {Vertice} export { abs, acos, acosh, asin, asinh, atan, atanh, atan2, ceil, cbrt, expm1, clz32, cos, cosh, exp, floor, fromRad, fround, hypot, imul, log, log1p, log2, log10, max, min, normalizeAngleRange, pow, random, round, sign, sin, sinh, sqrt, tan, tanh, toRad, trunc, E, LN10, LN2, LOG10E, LOG2E, PI, PI_180, SQRT1_2, SQRT2, add, div, frac, mul, randomNumber, sub, } from './math';