avocado-old/packages/math/math.js
2019-11-09 16:44:13 -06:00

77 lines
2.1 KiB
JavaScript

export const abs = Math.abs;
export const acos = Math.acos;
export const acosh = Math.acosh;
export const asin = Math.asin;
export const asinh = Math.asinh;
export const atan = Math.atan;
export const atanh = Math.atanh;
export const atan2 = Math.atan2;
export const ceil = Math.ceil;
export const cbrt = Math.cbrt;
export const expm1 = Math.expm1;
export const clz32 = Math.clz32;
export const cos = Math.cos;
export const cosh = Math.cosh;
export const exp = Math.exp;
export const floor = Math.floor;
export const fround = Math.fround;
export const hypot = Math.hypot;
export const imul = Math.imul;
export const log = Math.log;
export const log1p = Math.log1p;
export const log2 = Math.log2;
export const log10 = Math.log10;
export const max = Math.max;
export const min = Math.min;
export const pow = Math.pow;
export const random = Math.random;
export const round = Math.round;
export const sign = Math.sign;
export const sin = Math.sin;
export const sinh = Math.sinh;
export const sqrt = Math.sqrt;
export const tan = Math.tan;
export const tanh = Math.tanh;
export const trunc = Math.trunc;
export const E = Math.E;
export const LN10 = Math.LN10;
export const LN2 = Math.LN2;
export const LOG10E = Math.LOG10E;
export const LOG2E = Math.LOG2E;
export const PI = Math.PI;
export const PI_180 = Math.PI / 180;
export const SQRT1_2 = Math.SQRT1_2;
export const SQRT2 = Math.SQRT2;
export const add = (l, r) => l + r;
export const div = (l, r) => l / r;
export const frac = (number) => number % 1;
export const fromRad = (r) => {
return (r % (Math.PI * 2)) / PI_180;
}
export const mul = (l, r) => l * r;
export const normalizeAngleRange = (min, max) => {
if (min < 0) {
min += Math.PI * 2;
max += Math.PI * 2;
}
if (min > max) {
[min, max] = [max, min + Math.PI * 2];
}
while (max >= Math.PI * 2) {
min -= Math.PI * 2;
max -= Math.PI * 2;
}
return [min, max];
}
export const randomNumber = (min, max) => {
if (min > max) {
[max, min] = [min, max];
}
return min + Math.random() * (max - min);
};
export const sub = (l, r) => l - r;
export const toRad = (a) => {
return (a % 360) * PI_180;
}