avocado-old/packages/entity/traits/mobile.js
2019-03-27 17:53:18 -05:00

70 lines
1.4 KiB
JavaScript

import {compose} from '@avocado/core';
import {Vector} from '@avocado/math';
import {StateProperty, Trait} from '../trait';
const decorate = compose(
StateProperty('isMobile'),
StateProperty('speed'),
)
class MobileBase extends Trait {
static defaultState() {
return {
isMobile: true,
speed: 0,
};
}
initialize() {
this.requestedMovement = [0, 0];
}
methods() {
return {
applyMovement: (movement) => {
this.entity.x += movement[0];
this.entity.y += movement[1];
},
requestMovement: (vector) => {
if (!this.isMobile) {
return;
}
this.requestedMovement = Vector.scale(
Vector.normalize(vector),
this.speed
);
this.entity.emit('movementRequest', this.requestedMovement);
},
}
}
listeners() {
return {
tick: (elapsed) => {
if (Vector.isZero(this.requestedMovement)) {
return;
}
if (this.entity.is('physical')) {
this.entity.applyImpulse(this.requestedMovement, elapsed);
}
else {
const requestedMovement = Vector.scale(
this.requestedMovement,
elapsed
);
this.entity.applyMovement(requestedMovement);
}
this.requestedMovement = [0, 0];
},
}
}
}
export class Mobile extends decorate(MobileBase) {}