animated.js
|
refactor: take some heat off entity tick
|
2019-04-12 13:05:30 -05:00 |
behaved.js
|
refactor: take some heat off entity tick
|
2019-04-12 13:05:30 -05:00 |
collider.js
|
feat: Collider
|
2019-04-08 16:20:28 -04:00 |
directional.js
|
refactor: simpleState -> StateProperty
|
2019-03-23 23:24:18 -05:00 |
existent.js
|
refactor: take some heat off entity tick
|
2019-04-12 13:05:30 -05:00 |
followed.js
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refactor: use receiver for most events
|
2019-04-12 18:58:38 -05:00 |
graphical.js
|
refactor: check trait
|
2019-04-12 15:53:44 -05:00 |
layered.js
|
chore: deps
|
2019-03-28 12:56:42 -05:00 |
listed.js
|
chore: deps
|
2019-03-28 12:56:42 -05:00 |
mobile.js
|
refactor: take some heat off entity tick
|
2019-04-12 13:05:30 -05:00 |
physical.js
|
refactor: toggle ticking, visible, and physics
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2019-04-11 23:49:37 -05:00 |
pictured.js
|
chore: remove rounded position
|
2019-04-11 12:20:24 -05:00 |
positioned.js
|
refactor Vector.mixin
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2019-04-12 16:30:22 -05:00 |
roomed.js
|
fix: room passed to removedFromRoom
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2019-04-05 12:25:26 -04:00 |
shaped.js
|
refactor: Shaped
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2019-04-08 14:32:40 -04:00 |