refactor: ui

This commit is contained in:
cha0s 2022-04-07 10:16:34 -05:00
parent ee76ad1498
commit 508bd7f9d5

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@ -281,31 +281,26 @@ function TilesPage({
<div className={styles.brushes}> <div className={styles.brushes}>
<label> <label>
<span>Tileset mode</span> <span>Tileset mode</span>
<select <div className={styles.brushSelects}>
defaultValue={tilesetMode} <select
onChange={(event) => { defaultValue={tilesetMode}
setTilesetMode(parseInt(event.target.value, 10)); onChange={(event) => {
}} setTilesetMode(parseInt(event.target.value, 10));
> }}
<option value={0}>Pan</option> >
<option value={1}>Draw</option> <option value={0}>Pan</option>
<option value={2}>Fill</option> <option value={1}>Draw</option>
</select> <option value={2}>Fill</option>
</label> </select>
</div> {2 === tilesetMode && (
{2 === tilesetMode && (
<div className={styles.fillType}>
<label>
<span>Fill type</span>
<div>
<select> <select>
<option>Tiling</option> <option>Tiling</option>
<option>Random</option> <option>Random</option>
</select> </select>
</div> )}
</label> </div>
</div> </label>
)} </div>
<div className={styles.grower} /> <div className={styles.grower} />
<div className={styles.scale}> <div className={styles.scale}>
<label> <label>