refactor: mouse events

This commit is contained in:
cha0s 2022-05-12 13:58:17 -05:00
parent d26d777b79
commit a0a3180eb9
3 changed files with 63 additions and 1 deletions

View File

@ -10,6 +10,7 @@ export default class ActionRegistry extends decorate(Class) {
joystickButton: {},
joystickMove: {},
key: {},
mouseButton: {},
wheel: {},
};
@ -54,6 +55,8 @@ export default class ActionRegistry extends decorate(Class) {
this.normalizer.on('joystickMove', this.onJoystickMove, this);
this.normalizer.on('keyDown', this.onKeyDown, this);
this.normalizer.on('keyUp', this.onKeyUp, this);
this.normalizer.on('mouseButtonDown', this.onMouseButtonDown, this);
this.normalizer.on('mouseButtonUp', this.onMouseButtonUp, this);
this.normalizer.on('wheelDown', this.onWheelDown, this);
this.normalizer.on('wheelUp', this.onWheelUp, this);
}
@ -65,7 +68,7 @@ export default class ActionRegistry extends decorate(Class) {
const {action, axis} = this.$$listen[type][input][i];
if (
(axis > 0 && value > 0.01)
|| (axis < 0 && value < 0.01)
|| (axis < 0 && value < -0.01)
) {
this.$$stream.push({
action,
@ -110,6 +113,29 @@ export default class ActionRegistry extends decorate(Class) {
this.onInput('key', key, 0, 'keyUp');
}
onMouseButtonDown(event) {
for (let i = 0; i < 8; ++i) {
// eslint-disable-next-line no-bitwise
const index = 1 << i;
// eslint-disable-next-line no-bitwise
if (event.buttons & index) {
this.onInput('mouseButton', index, 1, 'mouseButtonDown');
}
}
}
onMouseButtonUp(event) {
for (let i = 0; i < 8; ++i) {
// eslint-disable-next-line no-bitwise
const index = 1 << i;
// @todo kinda imprecise. should we track?
// eslint-disable-next-line no-bitwise
if (!(event.buttons & index)) {
this.onInput('mouseButton', index, 0, 'mouseButtonUp');
}
}
}
onWheelDown(delta) {
this.onInput('wheel', 'down', delta, 'wheelDown');
}
@ -128,6 +154,8 @@ export default class ActionRegistry extends decorate(Class) {
}
this.normalizer.off('keyUp', this.onKeyUp);
this.normalizer.off('keyDown', this.onKeyDown);
this.normalizer.off('mouseButtonUp', this.onMouseButtonUp);
this.normalizer.off('mouseButtonDown', this.onMouseButtonDown);
this.normalizer.off('wheelUp', this.onWheelUp);
this.normalizer.off('wheelDown', this.onWheelDown);
this.normalizer.off('joystickButtonPress', this.onJoystickButtonPress);

View File

@ -0,0 +1,12 @@
export default class MouseEvent {
constructor(event) {
this.nativeEvent = event;
this.buttons = event.buttons;
this.position = [
event.clientX,
event.clientY,
];
}
}

View File

@ -1,6 +1,7 @@
import {Class, compose, EventEmitter} from '@flecks/core';
import Gamepads from 'gamepads';
import MouseEvent from './mouse-event';
import PointerEvent from './pointer-event';
const decorate = compose(
@ -28,6 +29,9 @@ export default class InputNormalizer extends decorate(Class) {
this.onGamepadDisconnect = this.onGamepadDisconnect.bind(this);
this.onKeyDown = this.onKeyDown.bind(this);
this.onKeyUp = this.onKeyUp.bind(this);
this.onMouseDown = this.onMouseDown.bind(this);
this.onMouseMove = this.onMouseMove.bind(this);
this.onMouseUp = this.onMouseUp.bind(this);
this.onPointerDown = this.onPointerDown.bind(this);
this.onPointerMove = this.onPointerMove.bind(this);
this.onPointerUp = this.onPointerUp.bind(this);
@ -57,6 +61,9 @@ export default class InputNormalizer extends decorate(Class) {
window.addEventListener('blur', this.onBlur);
this.target.addEventListener('keydown', this.onKeyDown);
this.targetForKeyUp.addEventListener('keyup', this.onKeyUp);
this.target.addEventListener('mousedown', this.onMouseDown);
this.target.addEventListener('mousemove', this.onMouseMove);
window.addEventListener('mouseup', this.onMouseUp);
if ('undefined' !== typeof window.PointerEvent) {
this.target.addEventListener('pointerdown', this.onPointerDown);
this.target.addEventListener('pointermove', this.onPointerMove);
@ -134,6 +141,18 @@ export default class InputNormalizer extends decorate(Class) {
}, 20);
}
onMouseDown(event) {
this.emit('mouseButtonDown', new MouseEvent(event));
}
onMouseMove(event) {
this.emit('mouseMove', new MouseEvent(event));
}
onMouseUp(event) {
this.emit('mouseButtonUp', new MouseEvent(event));
}
onPointerDown(event) {
this.emit('pointerDown', new PointerEvent(event));
}
@ -195,6 +214,9 @@ export default class InputNormalizer extends decorate(Class) {
window.removeEventListener('blur', this.onBlur);
this.target.removeEventListener('keydown', this.onKeyDown);
this.targetForKeyUp.removeEventListener('keyup', this.onKeyUp);
this.target.removeEventListener('mousedown', this.onMouseDown);
this.target.removeEventListener('mousemove', this.onMouseMove);
window.removeEventListener('mouseup', this.onMouseUp);
if ('undefined' !== typeof window.PointerEvent) {
this.target.removeEventListener('pointerdown', this.onPointerDown);
this.target.removeEventListener('pointermove', this.onPointerMove);