fun: noise tweak

This commit is contained in:
cha0s 2021-03-25 02:44:27 -05:00
parent 64fb70d02a
commit d29b7fbced

View File

@ -120,8 +120,8 @@ export default class TilesRenderer {
Vector.scale(
Vector.mul(
[
noise(Vector.scale([x, y], 1)),
noise(Vector.scale([y, x], 1)),
noise(Vector.scale([x, y], 0.1)),
noise(Vector.scale([y, x], 0.1)),
],
(1 + noise(Vector.scale([x, y], 2))) / 2 < 0.2
? [
@ -133,7 +133,7 @@ export default class TilesRenderer {
noise(Vector.scale([y, x], 3)),
],
),
6,
10,
),
);
const [vx, vy] = Vector.add(