humus-old/server/create-entity-for-connection.js

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import {Entity} from '@avocado/entity';
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// Create an entity for a new connection.
export function createEntityForConnection(socket) {
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// let entity = new Entity();
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const x = Math.floor(Math.random() * 284) + 50;
const y = Math.floor(Math.random() * 284) + 50;
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const entity = new Entity({
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traits: {
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alive: {
state: {
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life: 500,
maxLife: 500,
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},
},
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animated: {
params: {
animations: {
idle: {
offset: [0, -12],
uri: '/idle.animation.json',
},
moving: {
offset: [0, -12],
uri: '/moving.animation.json',
},
}
},
},
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collider: {
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// params: {
// collisionGroup: 'player',
// },
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},
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controllable: {},
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directional: {
params: {
directionCount: 4,
},
},
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emitter: {},
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existent: {
state: {
name: socket.socket.id,
},
},
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followed: {},
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informed: {},
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layered: {},
listed: {},
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mobile: {
state: {
speed: 100,
},
},
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physical: {},
positioned: {
state: {
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x: x * 4,
y: y * 4,
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},
},
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receptacle: {
params: {
slots: {
0: {
qty: 10,
uri: '/potion.entity.json',
},
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1: {
qty: 1,
uri: '/rock.entity.json',
},
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2: {
qty: 1,
uri: '/hoe.entity.json',
},
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},
},
},
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roomed: {},
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shaped: {
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params: {
shape: {
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type: 'circle',
radius: 4,
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},
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},
},
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visible: {},
vulnerable: {},
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wielder: {
state: {
activeSlotIndex: 0,
},
},
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},
});
// Embed socket.
entity.socket = socket;
return entity;
}