refactor: immutablen't

This commit is contained in:
cha0s 2019-05-13 21:07:57 -05:00
parent 55eaf48f0c
commit 057e5bc682
13 changed files with 341 additions and 422 deletions

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@ -6,3 +6,5 @@
- ✔ Forget remembered entities after a while
- ❌ Optimize informed and Packer::pack: don't use .map on immutables
- ✔ Optimize Damaging::tick
- ✔ Manual state sync
- ✔ Informed tracks seen entities (etc?), responsible for upgrading updates

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@ -3,7 +3,6 @@ import React from 'react';
import ReactDOM from 'react-dom';
// 2nd party.
import {compose, EventEmitter, Property} from '@avocado/core';
import {EntityPacketSynchronizer} from '@avocado/entity';
import {Stage} from '@avocado/graphics';
import {ActionRegistry, InputNormalizer, InputPacket} from '@avocado/input';
import {Vector} from '@avocado/math';
@ -20,6 +19,7 @@ import {World} from '@avocado/physics/matter/world';
import {Room, RoomView} from '@avocado/topdown';
// 1st party.
import {augmentParserWithThroughput} from '../common/parser-throughput';
import {SelfEntityPacket} from '../common/packets/self-entity.packet';
import {WorldTime} from '../common/world-time';
import {CycleTracker} from './cycle-tracker';
import {showMessage} from './overlay';
@ -98,7 +98,6 @@ export class App extends decorate(class {}) {
this.pointerMovementHandle = undefined;
// Net.
this.AugmentedParser = augmentParserWithThroughput(SocketIoParser);
this.entityPacketSynchronizer = new EntityPacketSynchronizer();
this.hasReceivedState = false;
this.isConnected = false;
this.socket = undefined;
@ -110,10 +109,10 @@ export class App extends decorate(class {}) {
this.room.world.stepTime = config.simulationFrequency;
// State synchronization.
this.state = undefined;
this.synchronizer = new Synchronizer({
room: this.room,
worldTime: this.worldTime,
});
this.synchronizer = new Synchronizer([
this.room,
this.worldTime,
]);
this.unpacker = new Unpacker();
}
@ -251,30 +250,17 @@ export class App extends decorate(class {}) {
}
onPacket(packet) {
this.entityPacketSynchronizer.acceptPacket(packet);
if (packet instanceof StateKeysPacket) {
this.unpacker.registerKeys(packet.data);
if (!this.hasReceivedState) {
this.renderIntoDom(document.querySelector('.app'));
this.startProcessingInput();
this.startSimulation();
this.startRendering();
this.hasReceivedState = true;
}
if (packet instanceof StatePacket) {
const patch = this.unpacker.unpack(packet.data);
// Yank out self entity.
if (!this.selfEntityUuid) {
for (const step of patch) {
const {op, path, value} = step;
if ('add' === op && '/selfEntity' === path) {
this.selfEntityUuid = value;
}
}
}
this.synchronizer.patchState(patch);
if (!this.hasReceivedState) {
this.renderIntoDom(document.querySelector('.app'));
this.startProcessingInput();
this.startSimulation();
this.startRendering();
this.hasReceivedState = true;
}
if (packet instanceof SelfEntityPacket) {
this.selfEntityUuid = packet.data;
}
this.synchronizer.acceptPacket(packet);
}
onPointerDown(event) {
@ -299,8 +285,6 @@ export class App extends decorate(class {}) {
}
onRoomEntityAdded(entity) {
// Packets.
this.entityPacketSynchronizer.trackEntity(entity);
// Traits that shouldn't be on client.
const noClientTraits = [
'behaved',
@ -531,20 +515,9 @@ export class App extends decorate(class {}) {
if (this.selfEntity) {
this.selfEntity.inputState = this.actionState;
}
// Tick synchronized.
this.synchronizer.tick(elapsed);
this.state = this.synchronizer.state;
// Emit packets.
const flushed = this.entityPacketSynchronizer.flushPackets();
const it = flushed.values();
for (let value = it.next(); !value.done; value = it.next()) {
const packets = value.value;
const it2 = packets.values();
for (let value2 = it2.next(); !value2.done; value2 = it2.next()) {
const packet = value2.value;
this.socket.send(packet);
}
}
// Tick.
this.worldTime.tick(elapsed);
this.room.tick(elapsed);
// Sample.
this.tps.sample(elapsed);
}, 1000 * config.simulationFrequency);

19
client/ui/chat/index.js Normal file
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@ -0,0 +1,19 @@
// 3rd party.
import classnames from 'classnames';
import React from 'react';
// 2nd party.
import {compose} from '@avocado/core';
import contempo from 'contempo';
const decorate = compose(
contempo(`
`),
);
const ChatComponent = () => {
return <div className="chat">
<div className="item-slot-inner"></div>
</div>;
}
export default decorate(ChatComponent);

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@ -8,6 +8,8 @@ import {
import {compose} from '@avocado/core';
import {StateProperty, Trait} from '@avocado/entity';
import {TraitAlivePacket} from './trait-alive.packet';
const decorate = compose(
StateProperty('life', {
track: true,
@ -75,10 +77,33 @@ export class Alive extends decorate(Trait) {
this._context.clear();
}
acceptPacket(packet) {
if (packet instanceof TraitAlivePacket) {
this.entity.life = packet.data.life;
this.entity.maxLife = packet.data.maxLife;
}
}
get deathSound() {
return this._deathSound;
}
packetsForUpdate() {
const packets = [];
if (
this.previousState.life !== this.state.life
|| this.previousState.maxLife !== this.state.maxLife
) {
packets.push(new TraitAlivePacket({
life: this.state.life,
maxLife: this.state.maxLife,
}, this.entity));
this.previousState.life = this.state.life;
this.previousState.maxLife = this.state.maxLife;
}
return packets;
}
listeners() {
return {

View File

@ -3,8 +3,8 @@ import {EntityPacket} from '@avocado/entity';
export class DamagePacket extends EntityPacket {
static get schema() {
const superSchema = super.schema;
superSchema.data[0].damages = [
const schema = super.schema;
schema.data.damages = [
{
amount: 'varuint',
damageSpec: {
@ -14,14 +14,7 @@ export class DamagePacket extends EntityPacket {
isDamage: 'bool',
},
];
return superSchema;
}
mergeWith(other) {
for (let i = 0; i < other.data[0].damages.length; i++) {
const damage = other.data[0].damages[i];
this.data[0].damages.push(damage);
}
return schema;
}
}

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@ -0,0 +1,12 @@
import {EntityPacket} from '@avocado/entity';
export class TraitAlivePacket extends EntityPacket {
static get schema() {
const schema = super.schema;
schema.data.life = 'uint16';
schema.data.maxLife = 'uint16';
return schema;
}
}

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@ -41,6 +41,7 @@ export class Vulnerable extends Trait {
constructor(entity, params, state) {
super(entity, params, state);
this.damageId = 0;
this.damages = [];
this._hasAddedEmitter = false;
this._hasAddedEmitterRenderer = false;
this._isHydrating = false;
@ -80,18 +81,17 @@ export class Vulnerable extends Trait {
acceptPacket(packet) {
if (packet instanceof DamagePacket) {
packet.forEachData(({damages}) => {
for (let i = 0; i < damages.length; ++i) {
const damage = damages[i];
if (this.entity.is('listed') && this.entity.list) {
damage.from = this.entity.list.findEntity(damage.from);
}
else {
damage.from = undefined;
}
this.acceptDamage(damage);
const damages = packet.data.damages;
for (let i = 0; i < damages.length; ++i) {
const damage = damages[i];
if (this.entity.is('listed') && this.entity.list) {
damage.from = this.entity.list.findEntity(damage.from);
}
});
else {
damage.from = undefined;
}
this.acceptDamage(damage);
}
}
}
@ -135,6 +135,17 @@ export class Vulnerable extends Trait {
this._isInvulnerable = isInvulnerable;
}
packetsForUpdate() {
const packets = [];
if (this.damages.length > 0) {
packets.push(new DamagePacket({
damages: this.damages,
}, this.entity));
this.damages = [];
}
return packets;
}
listeners() {
return {
@ -148,13 +159,7 @@ export class Vulnerable extends Trait {
tookDamage: (damage) => {
if (AVOCADO_SERVER) {
this.entity.emit(
'sendPacket',
new DamagePacket([{
uuid: this.entity.instanceUuid,
damages: [damage],
}])
);
this.damages.push(damage);
}
},

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@ -0,0 +1,12 @@
import {Packet} from '@avocado/net';
export class SelfEntityPacket extends Packet {
static get schema() {
return {
...super.schema,
data: 'string',
};
}
}

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@ -1,18 +1,34 @@
import {compose} from '@avocado/core';
import {Synchronized} from '@avocado/state';
import {Ticker} from '@avocado/timing';
import {WorldTimePacket} from './world-time.packet';
const MAGIC_TO_FIT_HOUR_INTO_USHORT = 2730;
export class WorldTime {
const decorate = compose(
Synchronized,
);
export class WorldTime extends decorate(class {}) {
constructor() {
super();
this._hour = 0;
this._isUpdateReady = true;
this._lastHour = 0;
this.ticker = new Ticker(0.25);
this._state = 0;
this.ticker.on('tick', () => {
this._state = (this._hour * MAGIC_TO_FIT_HOUR_INTO_USHORT) >> 0;
this._isUpdateReady = true;
});
}
acceptPacket(packet) {
if (packet instanceof WorldTimePacket) {
this._hour = packet.data / MAGIC_TO_FIT_HOUR_INTO_USHORT;
}
}
static format(time) {
const rawHour = (time + 12) % 12;
const hour = Math.floor(0 === Math.floor(rawHour) ? 12 : rawHour);
@ -31,26 +47,25 @@ export class WorldTime {
set hour(hour) {
this._hour = hour;
this._state = (this._hour * MAGIC_TO_FIT_HOUR_INTO_USHORT) >> 0;
}
patchState(steps) {
for (const step of steps) {
const {path, value} = step;
if ('/' === path) {
this._hour = value / MAGIC_TO_FIT_HOUR_INTO_USHORT;
}
packetsForUpdate(force) {
const updates = [];
if (force || this._isUpdateReady) {
updates.push(new WorldTimePacket(
(this._hour * MAGIC_TO_FIT_HOUR_INTO_USHORT) >> 0
));
}
if (!force) {
this._isUpdateReady = false;
}
return updates;
}
secondsPerHour() {
return 60;
}
get state() {
return this._state;
}
tick(elapsed) {
this._hour += (elapsed / this.secondsPerHour());
this._hour = this._hour % 24;

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@ -0,0 +1,12 @@
import {Packet} from '@avocado/net';
export class WorldTimePacket extends Packet {
static get schema() {
return {
...super.schema,
data: 'uint16',
};
}
}

View File

@ -356,8 +356,8 @@ const roomTileSize = [24, 24];
const roomSize = Vector.mul([16, 16], roomTileSize);
const roomJSON = {
size: roomSize,
layers: {
everything: {
layers: [
{
entities: [],
tiles: {
size: roomTileSize,
@ -396,7 +396,7 @@ const roomJSON = {
},
tilesetUri: '/tileset.json',
},
},
],
};
function mamaKittySpawnerJSON() {
@ -475,28 +475,29 @@ function mamaKittySpawnerJSON() {
};
}
// for (let i = 0; i < 50; ++i) {
// const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
// const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
// roomJSON.layers.everything.entities.push(flowerBarrelJSON([x * 4, y * 4]));
// }
// for (let i = 0; i < 5; ++i) {
// const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
// const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
// roomJSON.layers.everything.entities.push(mamaKittySpawnerJSON());
// }
// for (let i = 0; i < 60; ++i) {
// const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
// const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
// roomJSON.layers.everything.entities.push(fireJSON([x * 4, y * 4]));
// }
// for (let i = 0; i < 5; ++i) {
// const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
// const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
// roomJSON.layers.everything.entities.push(blueFireJSON([x * 4, y * 4]));
// }
for (let i = 0; i < 50; ++i) {
const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
roomJSON.layers[0].entities.push(flowerBarrelJSON([x * 4, y * 4]));
}
for (let i = 0; i < 5; ++i) {
const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
roomJSON.layers[0].entities.push(mamaKittySpawnerJSON());
}
for (let i = 0; i < 60; ++i) {
const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
roomJSON.layers[0].entities.push(fireJSON([x * 4, y * 4]));
}
for (let i = 0; i < 5; ++i) {
const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
roomJSON.layers[0].entities.push(blueFireJSON([x * 4, y * 4]));
}
export function createRoom() {
const room = (new Room()).fromJSON(roomJSON);
const room = new Room();
room.fromJSON(roomJSON);
room.world = new World();
return room;
}

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@ -3,11 +3,11 @@ import msgpack from 'msgpack-lite';
import {performance} from 'perf_hooks';
// 3rd party.
// 2nd party.
import {EntityPacketSynchronizer} from '@avocado/entity';
import {InputPacket} from '@avocado/input';
import {Synchronizer} from '@avocado/state';
import {Ticker} from '@avocado/timing';
// 1st party.
import {SelfEntityPacket} from '../common/packets/self-entity.packet';
import {WorldTime} from '../common/world-time';
import {createEntityForConnection} from './create-entity-for-connection';
import {createRoom} from './create-server-room';
@ -16,25 +16,19 @@ export default class Game {
constructor() {
const config = this.readConfig();
// Packets.
this.entityPacketSynchronizer = new EntityPacketSynchronizer();
// Room.
this.room = createRoom();
this.room.world.stepTime = config.simulationInterval;
for (const entity of this.room.allEntities()) {
this.onEntityAddedToRoom(entity);
}
this.room.on('entityAdded', this.onEntityAddedToRoom, this);
// World time. Start at 10 am for testing.
this.worldTime = new WorldTime();
this.worldTime.hour = 10;
// Entity tracking.
this.informables = [];
// State synchronization.
this.synchronizer = new Synchronizer({
room: this.room,
worldTime: this.worldTime,
});
this.synchronizer = new Synchronizer([
this.room,
this.worldTime,
]);
this.informTicker = new Ticker(config.informInterval);
this.informTicker.on('tick', this.inform, this);
// Simulation.
@ -50,41 +44,6 @@ export default class Game {
fn();
}
bundleEntityPackets() {
const bundledEntityPackets = new Map();
const flushed = this.entityPacketSynchronizer.flushPackets();
for (let i = 0; i < this.informables.length; ++i) {
const entity = this.informables[i];
// Get a list of all visible entities for this informable.
const areaToInform = entity.areaToInform;
const room = entity.room;
const visibleEntities = room.visibleEntities(areaToInform);
const it = flushed.entries();
for (let value = it.next(); !value.done; value = it.next()) {
const packetEntity = value.value[0];
if (-1 === visibleEntities.indexOf(packetEntity)) {
continue;
}
if (!bundledEntityPackets.has(entity)) {
bundledEntityPackets.set(entity, new Map());
}
const packets = value.value[1];
const it2 = packets.values();
for (let value2 = it2.next(); !value2.done; value2 = it2.next()) {
const packet = value2.value;
const Packet = packet.constructor;
if (!bundledEntityPackets.get(entity).has(Packet)) {
bundledEntityPackets.get(entity).set(Packet, packet);
}
else {
bundledEntityPackets.get(entity).get(Packet).bundleWith(packet);
}
}
}
}
return bundledEntityPackets;
}
acceptConnection(socket) {
// Create and track a new entity for the connection.
const entity = createEntityForConnection(socket);
@ -97,9 +56,11 @@ export default class Game {
}
});
// Add entity to room.
this.room.addEntityToLayer(entity, 'everything');
this.room.addEntityToLayer(entity, 0);
// Initial information.
entity.inform(this.synchronizer.state);
const packets = this.synchronizer.packetsForUpdate(true);
packets.unshift(new SelfEntityPacket(entity.instanceUuid));
entity.inform(packets);
// Listen for events.
socket.on('packet', this.createPacketListener(socket));
socket.on('disconnect', this.createDisconnectionListener(socket));
@ -121,7 +82,8 @@ export default class Game {
const elapsed = (now - lastTime) / 1000;
lastTime = now;
// Tick synchronized.
this.synchronizer.tick(elapsed);
this.room.tick(elapsed);
this.worldTime.tick(elapsed);
// Tick informer.
this.informTicker.tick(elapsed);
}
@ -130,38 +92,19 @@ export default class Game {
createPacketListener(socket) {
const {entity} = socket;
return (packet) => {
this.entityPacketSynchronizer.acceptPacket(packet);
if (packet instanceof InputPacket) {
entity.inputState = packet.toState();
}
};
}
flushEntityPackets() {
const bundledEntityPackets = this.bundleEntityPackets();
const entities = Array.from(bundledEntityPackets.keys());
for (let i = 0; i < entities.length; i++) {
const entity = entities[i];
const packets = Array.from(bundledEntityPackets.get(entity).values());
for (let j = 0; j < packets.length; j++) {
const packet = packets[j];
entity.socket.send(packet);
}
}
}
inform() {
const packets = this.synchronizer.packetsForUpdate();
// Inform entities of the new state.
for (let i = 0; i < this.informables.length; ++i) {
const entity = this.informables[i];
entity.inform(this.synchronizer.state);
entity.inform(packets);
}
// Flush entity packets.
this.flushEntityPackets();
}
onEntityAddedToRoom(entity) {
this.entityPacketSynchronizer.trackEntity(entity);
}
readConfig() {

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@ -4,14 +4,9 @@ import * as I from 'immutable';
import immutablediff from 'immutablediff';
import {compose} from '@avocado/core';
import {Trait} from '@avocado/entity';
import {EntityCreatePacket, EntityPacket, EntityRemovePacket, Trait} from '@avocado/entity';
import {Rectangle, Vector} from '@avocado/math';
import {
Packer,
StateKeysPacket,
StatePacket,
Synchronizer,
} from '@avocado/state';
import {Synchronizer} from '@avocado/state';
const decorate = compose(
);
@ -24,12 +19,8 @@ export class Informed extends decorate(Trait) {
constructor(entity, params, state) {
super(entity, params, state);
this._hasSetSelfEntity = false;
this._packer = new Packer();
this._rememberedEntities = [];
this._rememberedUuids = [];
this.seenEntities = [];
this._socket = undefined;
this._state = I.Map();
}
destroy() {
@ -37,9 +28,6 @@ export class Informed extends decorate(Trait) {
delete this._socket.entity;
delete this._socket;
}
this._rememberedEntities = [];
this._rememberedUuids = [];
this._state = this._state.clear();
}
get areaToInform() {
@ -54,197 +42,6 @@ export class Informed extends decorate(Trait) {
);
}
entityOverrides(path, fn) {
const pathOverrides = [
['physical', 'state', 'addedToPhysics'],
['visible', 'state', 'isVisible'],
// Ticking change last.
['existent', 'state', 'isTicking'],
]
return I.List().withMutations((steps) => {
for (const pathOverride of pathOverrides) {
steps.push(I.Map({
op: 'replace',
path: path + '/' + pathOverride.join('/'),
value: fn(pathOverride),
}));
}
});
}
entityStepFilter(op) {
return (step) => {
if (op !== step.get('op')) {
return false;
}
const parts = step.get('parts');
if (!parts) {
return false;
}
if (6 !== parts.length) {
return false;
}
if ('room' !== parts[1]) {
return false;
}
if ('layers' !== parts[2]) {
return false;
}
if ('entityList' !== parts[4]) {
return false;
}
return true;
};
}
rewriteEntityAdds(state, steps) {
steps = steps.map((step) => {
return step.set('parts', step.get('path').split('/'));
});
const isAdd = this.entityStepFilter('add');
const adds = steps.filter(isAdd);
steps = steps.withMutations((steps) => {
const iterator = adds.values();
for (const add of iterator) {
// Entity we remember?.
const parts = add.get('parts');
const layerId = parts[3];
const uuid = parts[5];
const index = this._rememberedUuids.indexOf(uuid);
if (-1 === index) {
continue;
}
const rememberedEntity = this._rememberedEntities[index].entity;
// Reset remembrance timeout.
this._rememberedEntities[index].rememberFor = 60;
// Take a diff from what the client remembers to now.
const currentState = state.getIn(
['room', 'layers', layerId, 'entityList', uuid]
);
const addSteps = immutablediff(rememberedEntity, currentState);
// Translate step paths to full state location.
const fullAddSteps = addSteps.map((addStep) => {
return addStep.set('path', add.get('path') + addStep.get('path'));
});
for (let i = 0; i < fullAddSteps.size; ++i) {
steps.push(fullAddSteps.get(i));
}
// Add overrides.
const overrides = this.entityOverrides(
add.get('path'),
(path) => rememberedEntity.getIn(path),
);
for (let i = 0; i < overrides.size; ++i) {
steps.push(overrides.get(i));
}
}
});
// Filter adds for remembered entities.
steps = steps.filter((step) => {
if (!isAdd(step)) {
return true;
}
const parts = step.get('parts');
const uuid = parts[5];
const index = this._rememberedUuids.indexOf(uuid);
return -1 === index;
});
// Forget all remembered entities.
adds.forEach((step) => {
const parts = step.get('parts');
const uuid = parts[5];
const index = this._rememberedUuids.indexOf(uuid);
this._rememberedEntities.splice(index, 1);
this._rememberedUuids.splice(index, 1);
});
return steps;
}
rewriteEntityRemovals(state, steps) {
steps = steps.map((step) => {
return step.set('parts', step.get('path').split('/'));
});
const isRemove = this.entityStepFilter('remove');
const removals = steps.filter(isRemove);
steps = steps.withMutations((steps) => {
for (const removal of removals.values()) {
// Remember the entity.
const parts = removal.get('parts');
const layerId = parts[3];
const uuid = parts[5];
const remembered = state.getIn(
['room', 'layers', layerId, 'entityList', uuid]
);
// Actually destroyed?
if (!remembered) {
return;
}
this._rememberedUuids.push(uuid);
this._rememberedEntities.push({
entity: remembered,
// Remember entities for one minute.
rememeberFor: 60,
});
// Add overrides.
const overrides = this.entityOverrides(
removal.get('path'),
() => false
);
for (let i = 0; i < overrides.size; ++i) {
steps.push(overrides.get(i));
}
}
});
// Remove all removes.
return steps.filter((step) => {
if (!isRemove(step)) {
return true;
}
const parts = step.get('parts');
const uuid = parts[5];
const index = this._rememberedUuids.indexOf(uuid);
return -1 === index;
});
}
reduceState(state) {
// Set client's self entity.
const areaToInform = this.entity.areaToInform;
const room = this.entity.room;
// Write over entity list for every layer.
const layers = room.layers.layers;
const reducedEntityList = {};
for (const index in layers) {
const layer = layers[index];
const visibleEntities = layer.visibleEntities(areaToInform);
if (0 === visibleEntities.length) {
continue;
}
reducedEntityList[index] = {};
for (let i = 0; i < visibleEntities.length; ++i) {
const entity = visibleEntities[i];
reducedEntityList[index][entity.instanceUuid] = entity.state;
}
}
return this.reduceStateMutations(state, reducedEntityList);
}
reduceStateMutations(state, reducedEntityList) {
if (
this._hasSetSelfEntity
&& 0 === Object.keys(reducedEntityList).length
) {
return state;
}
return state.withMutations((state) => {
state.set('selfEntity', this.entity.instanceUuid);
for (const index in reducedEntityList) {
const entityListPath = ['room', 'layers', index, 'entityList'];
state.setIn(entityListPath, I.Map(reducedEntityList[index]));
}
});
}
get socket() {
return this._socket;
}
@ -257,30 +54,156 @@ export class Informed extends decorate(Trait) {
methods() {
return {
inform: (state) => {
// Reduce state.
const reducedState = this.reduceState(state);
// Take a pure JS diff.
let steps = immutablediff(this._state, reducedState);
if (0 === steps.size) {
this._state = reducedState;
inform: (packets) => {
if (0 === packets.length) {
return;
}
// Rewrite entity adds/removals.
steps = this.rewriteEntityAdds(state, steps);
steps = this.rewriteEntityRemovals(state, steps);
// Remember state.
this._state = reducedState;
// Emit!
const keys = this._packer.computeNewKeys(steps);
if (0 !== keys[0].length) {
if (this._socket) {
this._socket.send(new StateKeysPacket(keys));
// Filter invisible entities.
packets = packets.filter((packet) => {
const entity = packet.entity;
if (!entity) {
return true;
}
// Removes could be on destroyed entities, so pass them.
if (packet instanceof EntityRemovePacket) {
return true;
}
return entity.is('visible');
});
// Build entity map.
const packetEntitiesMap = new Map();
for (let i = 0; i < packets.length; i++) {
const entity = packets[i].entity;
if (entity && !packetEntitiesMap.has(entity)) {
packetEntitiesMap.set(entity, true);
}
}
const packed = this._packer.pack(steps);
if (this._socket) {
this._socket.send(new StatePacket(packed));
// Locate visible entities.
const areaToInform = this.areaToInform;
const visibleEntities = this.entity.room.visibleEntities(areaToInform);
// Document out of range entities.
const outOfRangeEntities = [];
let it = packetEntitiesMap.keys();
for (let value = it.next(); !value.done; value = it.next()) {
const entity = value.value;
if (-1 === visibleEntities.indexOf(entity)) {
outOfRangeEntities.push(entity);
}
}
// TODO? Upgrade seen entity packets that are out of range to entity
// remembers.
// Filter all the rest of out of range entity updates and remove them
// from 'packet entities' map.
packets = packets.filter((packet) => {
const entity = packet.entity;
if (!entity) {
return true;
}
// Send removes even if they're out of range, if client knows about
// them.
if (
packet instanceof EntityRemovePacket
&& -1 !== this.seenEntities.indexOf(entity)
) {
return true;
}
return -1 === outOfRangeEntities.indexOf(packet.entity);
});
for (let i = 0; i < outOfRangeEntities.length; i++) {
packetEntitiesMap.delete(outOfRangeEntities[i]);
}
// Filter known creates. TODO: downgrade to trait updates.
packets = packets.filter((packet) => {
if (!packet.entity) {
return true;
}
if (!(packet instanceof EntityCreatePacket)) {
return true;
}
return -1 === this.seenEntities.indexOf(packet.entity);
});
// Inject creates for any visible-but-not-yet-seen entities.
const currentEntities = Array.from(packetEntitiesMap.keys());
for (let i = 0; i < visibleEntities.length; i++) {
const entity = visibleEntities[i];
if (
// Haven't seen?
-1 === this.seenEntities.indexOf(entity)
// Isn't already addressed by some present update?
&& -1 === currentEntities.indexOf(entity)
) {
packets.push(new EntityCreatePacket(entity.toJSON(), entity));
this.seenEntities.push(entity);
}
}
// Upgrade unknown entity updates to entity creates.
// TODO would be nice to JIT inject a create right before the update.
const unknownUpdatedEntities = [];
// First filter out the bad updates.
packets = packets.filter((packet) => {
// Only care about entity packets.
if (!(packet instanceof EntityPacket)) {
return true;
}
// But not creates.
if (packet instanceof EntityCreatePacket) {
return true;
}
// Nor removes.
if (packet instanceof EntityRemovePacket) {
return true;
}
// Known? Nevermind.
if (-1 !== this.seenEntities.indexOf(packet.entity)) {
return true;
}
// Side-effect.
if (-1 === unknownUpdatedEntities.indexOf(packet.entity)) {
unknownUpdatedEntities.push(packet.entity);
}
return false;
});
// Then, inject creates.
for (let i = 0; i < unknownUpdatedEntities.length; i++) {
const entity = unknownUpdatedEntities[i];
packets.push(new EntityCreatePacket(entity.toJSON(), entity));
this.seenEntities.push(entity);
}
// Inject removes for any previously seen entity that isn't visible
// anymore.
for (let i = 0; i < this.seenEntities.length; i++) {
const entity = this.seenEntities[i];
if (-1 === visibleEntities.indexOf(entity)) {
packets.push(new EntityRemovePacket({}, entity));
}
}
// Document any new entities.
it = packetEntitiesMap.keys();
for (let value = it.next(); !value.done; value = it.next()) {
const entity = value.value;
if (-1 === this.seenEntities.indexOf(entity)) {
this.seenEntities.push(entity);
}
}
// Unsee any removed entities.
const removedEntities = packets.filter((packet) => {
return packet instanceof EntityRemovePacket;
}).map((packet) => {
return packet.entity;
});
for (let i = 0; i < removedEntities.length; i++) {
const entity = removedEntities[i];
const index = this.seenEntities.indexOf(entity)
if (-1 !== index) {
this.seenEntities.splice(index, 1);
}
}
// Ship it!
for (let i = 0; i < packets.length; i++) {
const packet = packets[i];
this._socket.send(packet);
}
},
@ -294,20 +217,4 @@ export class Informed extends decorate(Trait) {
};
}
tick(elapsed) {
const removeUuids = [];
for (let i = 0; i < this._rememberedEntities.length; i++) {
this._rememberedEntities[i].rememberFor -= elapsed;
if (this._rememberedEntities[i].rememberFor <= 0) {
removeUuids.push(this._rememberedUuids[i]);
}
}
for (let i = 0; i < removeUuids.length; i++) {
const uuid = removeUuids[i];
const index = this._rememberedUuids.indexOf(uuid);
this._rememberedEntities.splice(index, 1);
this._rememberedUuids.splice(index, 1);
}
}
}