chore: dmg tweaks
This commit is contained in:
parent
d39ca16624
commit
266eb840a7
|
@ -33,11 +33,11 @@ export class DamageEmitter {
|
|||
];
|
||||
// Heh, bugs.
|
||||
const rot = new Proton.Rotate(0, 0, 0);
|
||||
rot.a = new Proton.Span(-.003, .003);
|
||||
rot.a = new Proton.Span(-.005, .005);
|
||||
const behaviors = [
|
||||
new Proton.Alpha(1, .5),
|
||||
new Proton.Color(amount < 0 ? 0x00ff00 : 0xff0000),
|
||||
new Proton.Scale(.6, 1),
|
||||
new Proton.Scale(.8, 1.2),
|
||||
new Proton.Force(0, -1, 0),
|
||||
rot,
|
||||
];
|
||||
|
|
|
@ -11,8 +11,10 @@ function fireJSON(position) {
|
|||
},
|
||||
damaging: {
|
||||
params: {
|
||||
power: 70,
|
||||
affinities: ['fire'],
|
||||
lock: 0.15,
|
||||
power: 3,
|
||||
variance: .5,
|
||||
},
|
||||
},
|
||||
existent: {},
|
||||
|
|
Loading…
Reference in New Issue
Block a user