chore: clean slate
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54d132ffdb
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@ -475,26 +475,26 @@ function mamaKittySpawnerJSON() {
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};
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}
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for (let i = 0; i < 50; ++i) {
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const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
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const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
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roomJSON.layers.everything.entities.push(flowerBarrelJSON([x * 4, y * 4]));
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}
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for (let i = 0; i < 5; ++i) {
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const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
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const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
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roomJSON.layers.everything.entities.push(mamaKittySpawnerJSON());
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}
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for (let i = 0; i < 60; ++i) {
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const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
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const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
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roomJSON.layers.everything.entities.push(fireJSON([x * 4, y * 4]));
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}
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for (let i = 0; i < 5; ++i) {
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const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
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const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
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roomJSON.layers.everything.entities.push(blueFireJSON([x * 4, y * 4]));
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}
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// for (let i = 0; i < 50; ++i) {
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// const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
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// const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
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// roomJSON.layers.everything.entities.push(flowerBarrelJSON([x * 4, y * 4]));
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// }
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// for (let i = 0; i < 5; ++i) {
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// const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
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// const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
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// roomJSON.layers.everything.entities.push(mamaKittySpawnerJSON());
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// }
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// for (let i = 0; i < 60; ++i) {
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// const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
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// const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
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// roomJSON.layers.everything.entities.push(fireJSON([x * 4, y * 4]));
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// }
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// for (let i = 0; i < 5; ++i) {
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// const x = Math.floor(Math.random() * (roomSize[0] - 100)) + 50;
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// const y = Math.floor(Math.random() * (roomSize[1] - 100)) + 50;
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// roomJSON.layers.everything.entities.push(blueFireJSON([x * 4, y * 4]));
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// }
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export function createRoom() {
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const room = (new Room()).fromJSON(roomJSON);
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room.world = new World();
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