refactor: touch magnitude

This commit is contained in:
cha0s 2019-04-13 18:22:49 -05:00
parent 8dc8daa641
commit afbaccb581

View File

@ -103,7 +103,7 @@ function createMoveToNormal(position) {
selfEntity.camera.realOffset,
);
const magnitude = Vector.magnitude(position, realEntityPosition);
if (magnitude < 4) {
if (magnitude < 8) {
return;
}
const diff = Vector.sub(position, realEntityPosition);