cha0s
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67e7755247
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fun: watering can
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2019-05-28 20:35:24 -05:00 |
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cha0s
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41c271752e
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flow: hoe!
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2019-05-27 17:30:40 -05:00 |
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cha0s
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f56811723c
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fun: give em a rock and 500hp
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2019-05-26 12:00:09 -05:00 |
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cha0s
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a0249b66b3
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flow: inventory and item usage!
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2019-05-26 08:07:45 -05:00 |
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cha0s
|
238eff70b4
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fix: collision back to normal
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2019-05-25 15:18:54 -05:00 |
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cha0s
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81c91f3b40
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refactor: clean up fixture generation
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2019-05-21 03:10:07 -05:00 |
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cha0s
|
42e3b1a83b
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chore: names
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2019-05-07 03:21:58 -05:00 |
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cha0s
|
ad9042e047
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perf: hidden classes
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2019-05-06 12:13:47 -05:00 |
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cha0s
|
911843561c
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perf: inline entity from JSON
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2019-05-04 11:39:43 -05:00 |
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cha0s
|
62918b176f
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fun: reset entities
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2019-04-23 03:42:13 -05:00 |
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cha0s
|
b934365ce7
|
fun: moar life
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2019-04-22 21:03:28 -05:00 |
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cha0s
|
29153416cc
|
fun: people die now
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2019-04-22 18:20:38 -05:00 |
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cha0s
|
075a8ca971
|
fun: randomize connected positions
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2019-04-22 14:18:02 -05:00 |
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cha0s
|
d39ca16624
|
feat: vulnerable, damaging, some fire :)
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2019-04-19 02:54:59 -05:00 |
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cha0s
|
1b8f5a823a
|
refactor: Entities are easier to create now
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2019-04-16 16:40:46 -05:00 |
|
cha0s
|
8da18b115b
|
refactor: Graphical -> Visible
|
2019-04-14 18:42:29 -05:00 |
|
cha0s
|
6b2f392794
|
refactor: player circles
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2019-04-13 03:19:41 -05:00 |
|
cha0s
|
66c612e5a0
|
refactor position * 4 for state packing
|
2019-04-10 20:22:09 -05:00 |
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cha0s
|
c5e1871c91
|
feat: Collider
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2019-04-08 16:20:43 -04:00 |
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cha0s
|
d10f6ccd32
|
refactor: Shaped
|
2019-04-08 14:32:52 -04:00 |
|
cha0s
|
e5f738202b
|
feat: camera-based state diff!
|
2019-04-05 12:59:14 -04:00 |
|
cha0s
|
aa1a69d0b9
|
refactor: break up entity/room ops
|
2019-03-27 15:51:58 -05:00 |
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