Commit Graph

54 Commits

Author SHA1 Message Date
cha0s
ff7e41cf9d refactor: new protocols 2019-04-11 12:55:21 -05:00
cha0s
9ed7026543 chore: less prediction 2019-04-11 12:53:47 -05:00
cha0s
b414fe9bad fix: don't round camera position 2019-04-11 12:20:50 -05:00
cha0s
f0a9ba006d feat: arbitrary render throttling 2019-04-10 21:09:29 -05:00
cha0s
ac4a77e36b refactor: quantize night intensity 2019-04-10 21:07:54 -05:00
cha0s
2f6ec92c83 feat: no physics -> no physical trait 2019-04-10 19:28:13 -05:00
cha0s
dff3591906 refactor: splitty 2019-04-10 19:27:54 -05:00
cha0s
c0c027b669 fix: iphone 2019-04-10 13:42:29 -04:00
cha0s
ffe27b17a7 fix: pointer works with camera offset 2019-04-09 16:59:16 -04:00
cha0s
ffac435e8d chore: no client physics for now 2019-04-09 10:55:44 -04:00
cha0s
797e1d789e chore: blacklist client traits 2019-04-09 10:43:11 -04:00
cha0s
7b68f9397e feat: pack it real good 2019-04-08 08:31:13 -04:00
cha0s
a618ebd9cb refactor: Synchronizer 2019-04-07 21:04:34 -04:00
cha0s
bf05af3a0f fix: server-independent dirty checking 2019-04-07 17:02:31 -04:00
cha0s
f87e9145c5 refactor: synchronizer ticking 2019-04-07 16:16:12 -04:00
cha0s
ec4732b15b refactor: selfEntity patch 2019-04-05 23:50:38 -04:00
cha0s
e0933ade6d fet: state packing 2019-04-05 23:40:33 -04:00
cha0s
8d0dd86488 chore: acceptStateChange -> patchState 2019-04-05 16:46:55 -04:00
cha0s
cbccd7b1ae refactor: clean up self entity trait juggling 2019-04-05 12:59:29 -04:00
cha0s
00359fb6f9 refactor: followed handles room changes 2019-04-05 12:25:43 -04:00
cha0s
867262e81d feat: camera 2019-04-05 09:14:39 -04:00
cha0s
baacea90a6 refactor: worldTime 2019-04-04 18:18:55 -04:00
cha0s
78c960114a refactor: time UI and styling 2019-04-04 18:14:49 -04:00
cha0s
9e3a7f72b0 feat: world time 2019-04-04 08:31:42 -04:00
cha0s
cbad2cac0e feat: test night mode 2019-03-30 07:00:07 -05:00
cha0s
a02b61f2e8 flow: stage, filters 2019-03-30 05:08:58 -05:00
cha0s
c82fdcd8a7 chore: simplify 2019-03-28 21:01:35 -05:00
cha0s
2bedf3847d fix: default focus 2019-03-28 21:00:11 -05:00
cha0s
58ffde7d48 flow: pointer movement 2019-03-28 20:36:31 -05:00
cha0s
5b133038b2 refactor: listen to app node for events 2019-03-28 17:55:09 -05:00
cha0s
14fe561c42 refactor: animation frame 2019-03-28 12:45:22 -05:00
cha0s
72cae2a402 fix: destroy 2019-03-28 04:19:42 -05:00
cha0s
9fc749fdad feat: preserve ratio 2019-03-28 04:12:59 -05:00
cha0s
0b67d40a36 fix: more robust Controllable handling 2019-03-27 17:43:24 -05:00
cha0s
b0be192381 fix: prediction 2019-03-27 17:40:25 -05:00
cha0s
5a803a79e2 refactor: room.findEntity 2019-03-27 17:37:09 -05:00
cha0s
209010f7ab refactor: indexed layers 2019-03-27 17:16:09 -05:00
cha0s
5f53f6e87f feat: room controller, no predic 2019-03-27 01:53:10 -05:00
cha0s
735e2275b0 feat: scaling 2019-03-25 18:57:28 -05:00
cha0s
2bc6daeaed chore: dead imports 2019-03-25 15:05:16 -05:00
cha0s
7cf83f478e chore: matter physics 2019-03-24 19:22:47 -05:00
cha0s
2cedbcbc4a refactor: client physics again 2019-03-24 19:07:33 -05:00
cha0s
408e91b453 refactor: n o client physics 2019-03-24 04:05:10 -05:00
cha0s
7e0458f3b8 refactor: physics restructure 2019-03-24 00:46:49 -05:00
cha0s
e2d9151c02 chore: physics and predictions back 2019-03-23 23:38:14 -05:00
cha0s
1f49a2f073 refactor: no physics or extrapolate on client 2019-03-23 23:07:30 -05:00
cha0s
3cfd46b982 feat: physics++ 2019-03-23 18:32:16 -05:00
cha0s
e195064210 refactor: more accurate tick 2019-03-23 18:31:59 -05:00
cha0s
a89d167839 feat: physics 2019-03-22 13:40:44 -05:00
cha0s
48300260cc chore: tidy 2019-03-21 18:33:20 -05:00