import {buildInvoke, buildTraversal, buildCondition} from '@avocado/behavior'; // Hoe. export function wateringCanJSON() { const waterTile = buildInvoke( ['wielder', 'layer', 'setTileAt'], [ buildTraversal(['target']), // 7 === wet dirt 7, ] ) return { traits: { existent: {}, item: { params: { itemActions: { type: 'actions', traversals: [ buildInvoke(['item', 'useTool']), ], }, slotImageUris: { default: '/watering-can.png', }, }, }, tool: { params: { // Has to be dirt. condition: buildCondition('is', [ 6, buildInvoke( ['wielder', 'layer', 'tileAt'], [ buildTraversal(['target']), ], ), ]), actions: { type: 'actions', traversals: [ waterTile, ], }, target: { type: 'projection', distance: 1, length: 1, width: 1, }, }, }, }, }; }