humus-old/client/index.js
2019-04-12 09:50:31 -05:00

263 lines
7.0 KiB
JavaScript

// 2nd party.
import {create as createClient} from '@avocado/client/socket';
import {EntityList} from '@avocado/entity';
import {ActionRegistry} from '@avocado/input';
import {Stage} from '@avocado/graphics';
import {Vector} from '@avocado/math';
import {Synchronizer, Unpacker} from '@avocado/state';
import {Room, RoomView} from '@avocado/topdown';
import {World} from '@avocado/physics/matter/world';
import {clearAnimation, setAnimation, Ticker} from '@avocado/timing';
// 1st party.
import {InputPacket, KeysPacket, StatePacket} from '../common/packet';
import {WorldTime} from '../common/world-time';
// DOM.
const appNode = document.querySelector('.app');
// Lol Apple
appNode.addEventListener('touchmove', (event) => {
event.preventDefault();
});
// Graphics stage.
let dirty = false;
const visibleSize = [320, 180];
const halfVisibleSize = Vector.scale(visibleSize, 0.5);
const visibleScale = [2, 2];
const stage = new Stage(Vector.mul(visibleSize, visibleScale));
stage.scale = visibleScale;
let isFocused = false;
stage.element.addEventListener('blur', () => {
isFocused = false;
});
stage.element.addEventListener('focus', () => {
isFocused = true;
});
stage.addToDom(appNode);
// Time display.
const timeUi = document.createElement('div');
timeUi.className = 'time unselectable';
stage.ui.appendChild(timeUi);
// Handle "own" entity.
let selfEntity;
function hasSelfEntity() {
return selfEntity && 'string' !== typeof selfEntity;
}
// Create room.
const room = new Room();
// room.world = new World();
const roomView = new RoomView(room, stage.renderer);
stage.addChild(roomView);
// Time.
const worldTime = new WorldTime();
let lastWorldTime = worldTime.humanReadable();
// Synchronize state.
let state = undefined;
const synchronizer = new Synchronizer({
room,
worldTime,
});
const unpacker = new Unpacker();
room.on('entityAdded', (entity) => {
// Traits that shouldn't be on client.
const noClientTraits = [
'behaved',
];
// If there's no physics, then remove physical trait.
if (!room.world) {
noClientTraits.push('physical');
}
// Traits that only make sense for our self entity on the client.
const selfEntityOnlyTraits = [
'controllable',
'followed',
];
for (const type of selfEntityOnlyTraits.concat(noClientTraits)) {
if (entity.is(type)) {
entity.removeTrait(type);
}
}
// Set self entity.
if ('string' === typeof selfEntity) {
if (entity === room.findEntity(selfEntity)) {
selfEntity = entity;
// Add back our self entity traits.
for (const type of selfEntityOnlyTraits) {
entity.addTrait(type);
}
const {camera} = entity;
camera.on('realPositionChanged', () => {
const offset = Vector.sub(halfVisibleSize, camera.realPosition);
roomView.position = offset;
dirty = true;
});
// Avoid the initial 'lerp.
camera.realPosition = camera.position;
}
}
});
// Accept input.
const actionRegistry = new ActionRegistry();
actionRegistry.mapKeysToActions({
'w': 'MoveUp',
'a': 'MoveLeft',
's': 'MoveDown',
'd': 'MoveRight',
});
actionRegistry.listen(stage.element);
// Mouse/touch movement.
function createMoveToNormal(position) {
if (!selfEntity) {
return;
}
const entityPosition = selfEntity.position;
const realEntityPosition = Vector.sub(
entityPosition,
Vector.sub(selfEntity.camera.realPosition, halfVisibleSize)
);
const magnitude = Vector.magnitude(position, realEntityPosition);
if (magnitude < 4) {
return;
}
const diff = Vector.sub(
position,
realEntityPosition,
);
return Vector.normalize(diff);
}
let pointingAt = [-1, -1];
function isPointingAtAnything() {
return -1 !== pointingAt[0] && -1 !== pointingAt[1];
}
stage.on('pointerDown', (event) => {
if (event.target !== stage.ui) {
return;
}
pointingAt = event.position;
});
stage.on('pointerMove', (event) => {
if (event.target !== stage.ui) {
return;
}
if (!isPointingAtAnything()) {
return;
}
pointingAt = event.position;
});
stage.on('pointerUp', (event) => {
pointingAt = [-1, -1];
});
let actionState = actionRegistry.state;
// Create the socket connection.
const socket = createClient(window.location.href);
// Input messages.
const messageHandle = setInterval(() => {
// Mouse/touch movement.
do {
if (isPointingAtAnything()) {
const normal = createMoveToNormal(pointingAt);
if (normal) {
actionRegistry.state = actionRegistry.state.set('MoveTo', normal);
break;
}
}
actionRegistry.state = actionRegistry.state.delete('MoveTo');
} while (false);
if (actionState !== actionRegistry.state) {
actionState = actionRegistry.state;
socket.send(new InputPacket(JSON.stringify(actionRegistry.state.toJS())));
}
}, 1000 / 60);
// Prediction.
let mayRender = false;
const renderTicker = new Ticker(1 / 60);
renderTicker.on('tick', () => {
mayRender = true;
});
let lastIntensity = undefined;
let lastIsFocused = undefined;
let lastTime = performance.now();
const predictionHandle = setInterval(() => {
const now = performance.now();
const elapsed = (now - lastTime) / 1000;
lastTime = now;
if (hasSelfEntity()) {
selfEntity.inputState = actionState.toJS();
}
// Tick synchronized.
synchronizer.tick(elapsed);
dirty = dirty || synchronizer.state !== state;
state = synchronizer.state;
// Render timing.
renderTicker.tick(elapsed);
// Apply environmental lighting.
let intensity = 0;
if (worldTime.hour >= 21 || worldTime.hour < 4) {
intensity = 0.8;
}
if (worldTime.hour >= 4 && worldTime.hour < 7) {
intensity = 0.8 * ((7 - worldTime.hour) / 3);
}
if (worldTime.hour >= 18 && worldTime.hour < 21) {
intensity = 0.8 * ((3 - (21 - worldTime.hour)) / 3);
}
intensity = Math.floor(intensity * 1000) / 1000;
if (intensity !== lastIntensity || isFocused !== lastIsFocused) {
stage.removeAllFilters();
if (!isFocused) {
stage.paused(intensity);
}
else {
stage.night(intensity);
}
lastIntensity = intensity;
lastIsFocused = isFocused;
}
}, 1000 / 60);
// State updates.
function onPacket(packet) {
if (packet instanceof KeysPacket) {
unpacker.registerKeys(packet.data);
}
if (packet instanceof StatePacket) {
const patch = unpacker.unpack(packet.data);
for (const step of patch) {
const {op, path, value} = step;
if ('add' === op && '/selfEntity' === path) {
selfEntity = value;
}
}
synchronizer.patchState(patch);
dirty = true;
}
}
socket.on('packet', onPacket);
// Render.
function render() {
stage.tick();
if (!dirty) {
return;
}
if (!mayRender) {
return false;
}
mayRender = false;
if (worldTime.humanReadable() !== lastWorldTime) {
timeUi.textContent = worldTime.humanReadable();
lastWorldTime = worldTime.humanReadable();
}
stage.render();
dirty = false;
}
const renderHandle = setAnimation(render);
// Hot reloading.
if (module.hot) {
module.hot.accept((error) => {
console.error(error);
});
module.hot.dispose(() => {
clearAnimation(renderHandle);
room.destroy();
stage.destroy();
});
}