humus-old/server/fixtures
2019-06-12 22:23:21 -05:00
..
blue-fire.entity.js refactor: clean up fixture generation 2019-05-21 03:10:07 -05:00
fire.entity.js chore: no arg 2019-05-25 08:50:47 -05:00
flower-barrel.entity.js fun: barrel weak to fire, no none affinity dmg 2019-05-26 12:00:59 -05:00
hoe.entity.js flow: split out rock projectile and use wielder 2019-06-05 20:20:45 -05:00
kitty-fire.room.js flow: split out rock projectile and use wielder 2019-06-05 20:20:45 -05:00
kitty.entity.js refactor: moveFor takes vector 2019-06-05 23:12:16 -05:00
mama-kitty-spawner.entity.js refactor: use spawnAt 2019-05-30 09:11:44 -05:00
mama-kitty.entity.js refactor: use spawnAt 2019-05-30 09:11:44 -05:00
potion.entity.js flow: real cooldown, and explicit qty decrement 2019-06-07 23:20:14 -05:00
rock-projectile.entity.js fun: fade out and slow down 2019-06-06 00:42:21 -05:00
rock.entity.js fun: rock cooldown 2019-06-07 00:14:53 -05:00
tomato-plant.entity.js fun: tomato plant is a tile entity 2019-06-12 22:23:21 -05:00
tomato-seeds.entity.js fun: tomato plant is a tile entity 2019-06-12 22:23:21 -05:00
watering-can.entity.js flow: split out rock projectile and use wielder 2019-06-05 20:20:45 -05:00