265 lines
6.4 KiB
JavaScript
265 lines
6.4 KiB
JavaScript
import * as I from 'immutable';
|
|
|
|
import {Trait} from '@avocado/entity';
|
|
import {
|
|
behaviorItemFromJSON,
|
|
buildInvoke,
|
|
buildTraversal,
|
|
Context,
|
|
} from '@avocado/behavior';
|
|
import {hasGraphics, TextNodeRenderer} from '@avocado/graphics';
|
|
import {Vector} from '@avocado/math';
|
|
|
|
import {DamagePacket} from './damage.packet';
|
|
import {DamageEmitter} from './emitter';
|
|
|
|
export class Vulnerable extends Trait {
|
|
|
|
static defaultParams() {
|
|
const emitDamage = buildInvoke(['entity', 'emitParticle'], [
|
|
'damage',
|
|
buildTraversal(['entity', 'position']),
|
|
buildTraversal(['damage']),
|
|
]);
|
|
const playDamagingSound = buildInvoke(['damage', 'from', 'playSound'], [
|
|
buildTraversal(['damage', 'from', 'damagingSound']),
|
|
]);
|
|
return {
|
|
tookDamageActions: {
|
|
type: 'actions',
|
|
traversals: [
|
|
emitDamage,
|
|
playDamagingSound,
|
|
],
|
|
},
|
|
vulnerabilities: undefined,
|
|
}
|
|
}
|
|
|
|
static type() {
|
|
return 'vulnerable';
|
|
}
|
|
|
|
constructor(entity, params, state) {
|
|
super(entity, params, state);
|
|
this.damageId = 0;
|
|
this.damageTickingPromises = [];
|
|
this.damages = [];
|
|
this._hasAddedEmitter = false;
|
|
this._hasAddedEmitterRenderer = false;
|
|
this._isHydrating = false;
|
|
this._isInvulnerable = false;
|
|
this.locks = new Map();
|
|
const tookDamageActionsJSON = this.params.tookDamageActions;
|
|
this._tookDamageActions = behaviorItemFromJSON(tookDamageActionsJSON);
|
|
}
|
|
|
|
destroy() {
|
|
this.locks.clear();
|
|
this.damageTickingPromises = [];
|
|
}
|
|
|
|
hydrate() {
|
|
if (AVOCADO_CLIENT) {
|
|
this._isHydrating = true;
|
|
this.addEmitter();
|
|
this.addEmitterRenderer();
|
|
}
|
|
}
|
|
|
|
acceptDamage(damage) {
|
|
const context = new Context({
|
|
damage,
|
|
entity: this.entity,
|
|
});
|
|
const tickingPromise = this._tookDamageActions.tickingPromise(
|
|
context
|
|
);
|
|
tickingPromise.then(() => {
|
|
context.destroy();
|
|
});
|
|
this.damageTickingPromises.push(tickingPromise);
|
|
}
|
|
|
|
acceptPacket(packet) {
|
|
if (packet instanceof DamagePacket) {
|
|
for (let i = 0; i < packet.data.length; ++i) {
|
|
const damage = packet.data[i];
|
|
if (this.entity.is('listed') && this.entity.list) {
|
|
damage.from = this.entity.list.findEntity(damage.from);
|
|
}
|
|
else {
|
|
damage.from = undefined;
|
|
}
|
|
this.acceptDamage(damage);
|
|
}
|
|
}
|
|
}
|
|
|
|
addEmitter() {
|
|
if (!this._isHydrating) {
|
|
return;
|
|
}
|
|
if (this._hasAddedEmitter) {
|
|
return;
|
|
}
|
|
if (!this.entity.is('emitter')) {
|
|
return;
|
|
}
|
|
this.entity.addEmitter('damage', new DamageEmitter());
|
|
this._hasAddedEmitter = true;
|
|
}
|
|
|
|
addEmitterRenderer() {
|
|
if (!this._isHydrating) {
|
|
return;
|
|
}
|
|
if (this._hasAddedEmitterRenderer) {
|
|
return;
|
|
}
|
|
if (!this.entity.is('emitter')) {
|
|
return;
|
|
}
|
|
if (!this.entity.is('staged') || !this.entity.stage) {
|
|
return;
|
|
}
|
|
const renderer = new TextNodeRenderer('.damage', this.entity.stage);
|
|
this.entity.addEmitterRenderer('damage', renderer);
|
|
this._hasAddedEmitterRenderer = true;
|
|
}
|
|
|
|
cleanPackets() {
|
|
this.damages = [];
|
|
}
|
|
|
|
get isInvulnerable() {
|
|
return this._isInvulnerable;
|
|
}
|
|
|
|
set isInvulnerable(isInvulnerable) {
|
|
this._isInvulnerable = isInvulnerable;
|
|
}
|
|
|
|
packets(informed) {
|
|
if (this.damages.length > 0) {
|
|
return new DamagePacket(this.damages);
|
|
}
|
|
}
|
|
|
|
listeners() {
|
|
return {
|
|
|
|
dying: () => {
|
|
this._isInvulnerable = true;
|
|
},
|
|
|
|
stageChanged: () => {
|
|
this.addEmitterRenderer();
|
|
},
|
|
|
|
tookDamage: (damage) => {
|
|
if (AVOCADO_SERVER) {
|
|
this.damages.push(damage);
|
|
}
|
|
},
|
|
|
|
traitsChanged: () => {
|
|
this.addEmitter();
|
|
this.addEmitterRenderer();
|
|
},
|
|
|
|
};
|
|
}
|
|
|
|
methods() {
|
|
return {
|
|
|
|
takeDamageFrom: (entity) => {
|
|
const damageSpecs = entity.damageSpecs;
|
|
for (let i = 0; i < damageSpecs.length; ++i) {
|
|
const damageSpec = damageSpecs[i];
|
|
let power = damageSpec.power;
|
|
// Check if vulnerable to this affinity.
|
|
if (this.params.vulnerabilities) {
|
|
if (damageSpec.affinity in this.params.vulnerabilities) {
|
|
power *= this.params.vulnerabilities[damageSpec.affinity];
|
|
}
|
|
}
|
|
if (this.locks.has(damageSpec)) {
|
|
continue;
|
|
}
|
|
this.locks.set(damageSpec, damageSpec.lock);
|
|
// Give any knockback.
|
|
if (damageSpec.knockback) {
|
|
if (
|
|
this.entity.is('mobile')
|
|
&& this.entity.is('positioned')
|
|
&& entity.is('positioned')
|
|
) {
|
|
const difference = Vector.sub(
|
|
this.entity.position,
|
|
entity.position,
|
|
);
|
|
const unit = Vector.normalize(difference)
|
|
const knockback = Vector.scale(unit, damageSpec.knockback);
|
|
this.entity.applyMovement(knockback);
|
|
}
|
|
}
|
|
const variance = Math.random() * damageSpec.variance * 2 - damageSpec.variance;
|
|
const difference = power * variance;
|
|
// Account for variance past 0, so track if it's damage or not.
|
|
let amount = Math.round(power + difference);
|
|
let isDamage;
|
|
if (power < 0) {
|
|
isDamage = false;
|
|
if (amount > 0) {
|
|
amount = 0;
|
|
}
|
|
}
|
|
else {
|
|
isDamage = true;
|
|
if (amount < 0) {
|
|
amount = 0;
|
|
}
|
|
}
|
|
amount = Math.abs(amount);
|
|
const damage = {
|
|
id: this.damageId++,
|
|
isDamage,
|
|
amount,
|
|
damageSpec,
|
|
from: entity.numericUid,
|
|
};
|
|
this.entity.emit('tookDamage', damage);
|
|
}
|
|
},
|
|
|
|
};
|
|
}
|
|
|
|
tick(elapsed) {
|
|
for (let i = 0; i < this.damageTickingPromises.length; ++i) {
|
|
this.damageTickingPromises[i].tick(elapsed);
|
|
}
|
|
if (AVOCADO_SERVER) {
|
|
const keyIterator = this.locks.keys();
|
|
for (
|
|
let thisKey = keyIterator.next();
|
|
thisKey.done !== true;
|
|
thisKey = keyIterator.next()
|
|
) {
|
|
const {value: key} = thisKey;
|
|
const remaining = this.locks.get(key) - elapsed;
|
|
if (remaining <= 0) {
|
|
this.locks.delete(key);
|
|
}
|
|
else {
|
|
this.locks.set(key, remaining);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|