269 lines
7.0 KiB
JavaScript
269 lines
7.0 KiB
JavaScript
// 2nd party.
|
|
import {create as createClient} from '@avocado/client/socket';
|
|
import {EntityList} from '@avocado/entity';
|
|
import {ActionRegistry} from '@avocado/input';
|
|
import {Stage} from '@avocado/graphics';
|
|
import {Vector} from '@avocado/math';
|
|
import {World} from '@avocado/physics/matter/world';
|
|
import {Synchronizer, Unpacker} from '@avocado/state';
|
|
import {Room, RoomView} from '@avocado/topdown';
|
|
import {clearAnimation, setAnimation, Ticker} from '@avocado/timing';
|
|
// 1st party.
|
|
import {WorldTime} from '../common/world-time';
|
|
// DOM.
|
|
const appNode = document.querySelector('.app');
|
|
// Lol Apple
|
|
appNode.addEventListener('touchmove', (event) => {
|
|
event.preventDefault();
|
|
});
|
|
// Graphics stage.
|
|
let dirty = false;
|
|
const visibleSize = [320, 180];
|
|
const halfVisibleSize = Vector.scale(visibleSize, 0.5);
|
|
const visibleScale = [2, 2];
|
|
const stage = new Stage(Vector.mul(visibleSize, visibleScale));
|
|
stage.scale = visibleScale;
|
|
let isFocused = false;
|
|
stage.element.addEventListener('blur', () => {
|
|
isFocused = false;
|
|
});
|
|
stage.element.addEventListener('focus', () => {
|
|
isFocused = true;
|
|
});
|
|
stage.addToDom(appNode);
|
|
// Time display.
|
|
const timeUi = document.createElement('div');
|
|
timeUi.className = 'time unselectable';
|
|
stage.ui.appendChild(timeUi);
|
|
// Handle "own" entity.
|
|
let selfEntity;
|
|
function hasSelfEntity() {
|
|
return selfEntity && 'string' !== typeof selfEntity;
|
|
}
|
|
// Create room.
|
|
const room = new Room();
|
|
// room.world = new World();
|
|
const roomView = new RoomView(room, stage.renderer);
|
|
stage.addChild(roomView);
|
|
// Time.
|
|
const worldTime = new WorldTime();
|
|
let lastWorldTime = worldTime.humanReadable();
|
|
// Synchronize state.
|
|
let state = undefined;
|
|
const synchronizer = new Synchronizer({
|
|
room,
|
|
worldTime,
|
|
});
|
|
const unpacker = new Unpacker();
|
|
room.on('entityAdded', (entity) => {
|
|
// Traits that shouldn't be on client.
|
|
const noClientTraits = [
|
|
'behaved',
|
|
];
|
|
// If there's no physics, then remove physical trait.
|
|
if (!room.world) {
|
|
noClientTraits.push('physical');
|
|
}
|
|
// Traits that only make sense for our self entity on the client.
|
|
const selfEntityOnlyTraits = [
|
|
'controllable',
|
|
'followed',
|
|
];
|
|
for (const type of selfEntityOnlyTraits.concat(noClientTraits)) {
|
|
if (entity.is(type)) {
|
|
entity.removeTrait(type);
|
|
}
|
|
}
|
|
// Set self entity.
|
|
if ('string' === typeof selfEntity) {
|
|
if (entity === room.findEntity(selfEntity)) {
|
|
selfEntity = entity;
|
|
// Add back our self entity traits.
|
|
for (const type of selfEntityOnlyTraits) {
|
|
entity.addTrait(type);
|
|
}
|
|
const {camera} = entity;
|
|
camera.on('realPositionChanged', () => {
|
|
const offset = Vector.sub(halfVisibleSize, camera.realPosition);
|
|
roomView.position = offset;
|
|
dirty = true;
|
|
});
|
|
// Avoid the initial 'lerp.
|
|
camera.realPosition = camera.position;
|
|
}
|
|
}
|
|
});
|
|
// Accept input.
|
|
const actionRegistry = new ActionRegistry();
|
|
actionRegistry.mapKeysToActions({
|
|
'w': 'MoveUp',
|
|
'a': 'MoveLeft',
|
|
's': 'MoveDown',
|
|
'd': 'MoveRight',
|
|
});
|
|
actionRegistry.listen(stage.element);
|
|
// Mouse/touch movement.
|
|
function createMoveToNormal(position) {
|
|
if (!selfEntity) {
|
|
return;
|
|
}
|
|
const entityPosition = selfEntity.position;
|
|
const realEntityPosition = Vector.sub(
|
|
entityPosition,
|
|
Vector.sub(selfEntity.camera.realPosition, halfVisibleSize)
|
|
);
|
|
const magnitude = Vector.magnitude(position, realEntityPosition);
|
|
if (magnitude < 4) {
|
|
return;
|
|
}
|
|
const diff = Vector.sub(
|
|
position,
|
|
realEntityPosition,
|
|
);
|
|
return Vector.normalize(diff);
|
|
}
|
|
let pointingAt = [-1, -1];
|
|
function isPointingAtAnything() {
|
|
return -1 !== pointingAt[0] && -1 !== pointingAt[1];
|
|
}
|
|
stage.on('pointerDown', (event) => {
|
|
if (event.target !== stage.ui) {
|
|
return;
|
|
}
|
|
pointingAt = event.position;
|
|
});
|
|
stage.on('pointerMove', (event) => {
|
|
if (event.target !== stage.ui) {
|
|
return;
|
|
}
|
|
if (!isPointingAtAnything()) {
|
|
return;
|
|
}
|
|
pointingAt = event.position;
|
|
});
|
|
stage.on('pointerUp', (event) => {
|
|
pointingAt = [-1, -1];
|
|
});
|
|
let actionState = actionRegistry.state;
|
|
// Create the socket connection.
|
|
const socket = createClient(window.location.href);
|
|
// Input messages.
|
|
const messageHandle = setInterval(() => {
|
|
// Mouse/touch movement.
|
|
do {
|
|
if (isPointingAtAnything()) {
|
|
const normal = createMoveToNormal(pointingAt);
|
|
if (normal) {
|
|
actionRegistry.state = actionRegistry.state.set('MoveTo', normal);
|
|
break;
|
|
}
|
|
}
|
|
actionRegistry.state = actionRegistry.state.delete('MoveTo');
|
|
} while (false);
|
|
if (actionState !== actionRegistry.state) {
|
|
actionState = actionRegistry.state;
|
|
socket.send({
|
|
type: 'input',
|
|
payload: actionState.toJS()
|
|
});
|
|
}
|
|
}, 1000 / 60);
|
|
// Prediction.
|
|
let mayRender = false;
|
|
const renderTicker = new Ticker(1 / 60);
|
|
renderTicker.on('tick', () => {
|
|
mayRender = true;
|
|
});
|
|
let lastIntensity = undefined;
|
|
let lastIsFocused = undefined;
|
|
let lastTime = performance.now();
|
|
const predictionHandle = setInterval(() => {
|
|
const now = performance.now();
|
|
const elapsed = (now - lastTime) / 1000;
|
|
lastTime = now;
|
|
if (hasSelfEntity()) {
|
|
selfEntity.inputState = actionState.toJS();
|
|
}
|
|
// Tick synchronized.
|
|
synchronizer.tick(elapsed);
|
|
dirty = dirty || synchronizer.state !== state;
|
|
state = synchronizer.state;
|
|
// Render timing.
|
|
renderTicker.tick(elapsed);
|
|
// Apply environmental lighting.
|
|
let intensity = 0;
|
|
if (worldTime.hour >= 21 || worldTime.hour < 4) {
|
|
intensity = 0.8;
|
|
}
|
|
if (worldTime.hour >= 4 && worldTime.hour < 7) {
|
|
intensity = 0.8 * ((7 - worldTime.hour) / 3);
|
|
}
|
|
if (worldTime.hour >= 18 && worldTime.hour < 21) {
|
|
intensity = 0.8 * ((3 - (21 - worldTime.hour)) / 3);
|
|
}
|
|
intensity = Math.floor(intensity * 1000) / 1000;
|
|
if (intensity !== lastIntensity || isFocused !== lastIsFocused) {
|
|
stage.removeAllFilters();
|
|
if (!isFocused) {
|
|
stage.paused(intensity);
|
|
}
|
|
else {
|
|
stage.night(intensity);
|
|
}
|
|
lastIntensity = intensity;
|
|
lastIsFocused = isFocused;
|
|
}
|
|
}, 1000 / 60);
|
|
|
|
// State updates.
|
|
function onMessage(message) {
|
|
if ('type' in message) {
|
|
switch (message.type) {
|
|
case 'keys':
|
|
unpacker.registerKeys(message.payload);
|
|
break;
|
|
}
|
|
}
|
|
if (message instanceof window.ArrayBuffer) {
|
|
const patch = unpacker.unpack(message);
|
|
for (const step of patch) {
|
|
const {op, path, value} = step;
|
|
if ('add' === op && '/selfEntity' === path) {
|
|
selfEntity = value;
|
|
}
|
|
}
|
|
synchronizer.patchState(patch);
|
|
dirty = true;
|
|
}
|
|
}
|
|
socket.on('message', onMessage);
|
|
// Render.
|
|
function render() {
|
|
stage.tick();
|
|
if (!dirty) {
|
|
return;
|
|
}
|
|
if (!mayRender) {
|
|
return false;
|
|
}
|
|
mayRender = false;
|
|
if (worldTime.humanReadable() !== lastWorldTime) {
|
|
timeUi.textContent = worldTime.humanReadable();
|
|
lastWorldTime = worldTime.humanReadable();
|
|
}
|
|
stage.render();
|
|
dirty = false;
|
|
}
|
|
const renderHandle = setAnimation(render);
|
|
// Hot reloading.
|
|
if (module.hot) {
|
|
module.hot.accept((error) => {
|
|
console.error(error);
|
|
});
|
|
module.hot.dispose(() => {
|
|
clearAnimation(renderHandle);
|
|
room.destroy();
|
|
stage.destroy();
|
|
});
|
|
}
|