fun: rocks
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@ -96,7 +96,7 @@ export default (latus) => class Universe extends JsonResource {
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const {entity} = player;
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const room = this.room(entity.currentRoom);
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entity.stopInforming(room);
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room.removeEntityFromLayer(entity, 2);
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room.removeEntityFromLayer(entity, 3);
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const index = this.#players.indexOf(player);
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if (-1 !== index) {
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this.#players.splice(player, 1);
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@ -28,6 +28,16 @@ const Plains = new Generator({
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),
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covers: ([x, y]) => noise(Vector.scale([x, y], 10)) < 0.2,
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size: [w, h],
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children: [
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new Generator({
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calculate: indexComputer(
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[407, 408, 423, 424],
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([x, y]) => noise(Vector.scale([x, y], 30)),
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),
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covers: ([x, y]) => noise(Vector.scale([y, x], 12)) < 0.5,
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size: [w, h],
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}),
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],
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}),
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new Generator({
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calculate: indexComputer(
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@ -55,6 +65,10 @@ export default async (room, latus) => {
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Plains.children[0].matrix,
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);
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room.layer(2).stampAt(
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[0, 0, w, h],
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Plains.children[0].children[0].matrix,
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);
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room.layer(3).stampAt(
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[0, 0, w, h],
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Plains.children[1].matrix,
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);
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@ -73,7 +87,7 @@ export default async (room, latus) => {
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Vector.add([8, 8], Vector.scale([x, y], 16)),
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[Math.random() * 8 - 4, Math.random() * 8 - 4],
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)));
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room.addEntityToLayer(shrub, 2);
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room.addEntityToLayer(shrub, 3);
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}
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else if (v < 0.17) {
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// eslint-disable-next-line no-await-in-loop
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@ -85,7 +99,7 @@ export default async (room, latus) => {
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Vector.add([8, 8], p),
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[Math.random() * 8 - 4, Math.random() * 8 - 4],
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)));
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room.addEntityToLayer(tree, 2);
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room.addEntityToLayer(tree, 3);
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}
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v = noise(Vector.scale([x, y], 9), seed + 1);
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if (v < 0.08) {
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@ -95,7 +109,7 @@ export default async (room, latus) => {
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Vector.add([8, 8], Vector.scale([x, y], 16)),
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[Math.random() * 8 - 4, Math.random() * 8 - 4],
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)));
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room.addEntityToLayer(flower, 2);
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room.addEntityToLayer(flower, 3);
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}
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}
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}
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@ -29,7 +29,7 @@ export default () => class Universed extends decorate(Trait) {
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}
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if (this.entity.currentRoom) {
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const room = this.#universe.room(this.entity.currentRoom);
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room.addEntityToLayer(this.entity, 2);
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room.addEntityToLayer(this.entity, 3);
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this.entity.startInforming(room);
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}
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}
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