tweak: drought
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@ -33,8 +33,8 @@ export default (Room) => class extends Room.Renderable {
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else if (amount < 0) {
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else if (amount < 0) {
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primitives.drawRectangle(
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primitives.drawRectangle(
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[x, y, tw, th],
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[x, y, tw, th],
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Primitives.lineStyle(new Color(180, 180, 32, Math.abs(amount) / 512), 0),
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Primitives.lineStyle(new Color(180, 180, 32, Math.abs(amount) / 384), 0),
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Primitives.fillStyle(new Color(180, 180, 32, Math.abs(amount) / 512)),
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Primitives.fillStyle(new Color(180, 180, 32, Math.abs(amount) / 384)),
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);
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);
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}
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}
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}
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}
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