refactor: joystick input

This commit is contained in:
cha0s 2022-05-10 18:04:25 -05:00
parent 2dee8e732e
commit e3cc761d56

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@ -59,7 +59,7 @@ function Play() {
switch (type) {
case 'joystickMove':
return value === 0 ? -1 : selfEntity.activeSlotIndex;
case 'buttonPress':
case 'joystickButtonPress':
case 'keyDown':
return selfEntity.activeSlotIndex;
default: