silphius/app/create-homestead.js

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import createEcs from './create-ecs.js';
export default async function createHomestead(Ecs) {
const ecs = createEcs(Ecs);
const area = {x: 100, y: 60};
await ecs.create({
AreaSize: {x: area.x * 16, y: area.y * 16},
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Ticking: {},
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TileLayers: {
layers: [
{
area,
data: Array(area.x * area.y).fill(0).map(() => 1 + Math.floor(Math.random() * 4)),
source: '/assets/tileset.json',
tileSize: {x: 16, y: 16},
}
],
},
Water: {water: {}},
});
await ecs.create({
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Collider: {
bodies: [
[
{x: -36, y: -16},
{x: -21, y: -16},
{x: -36, y: -1},
{x: -21, y: -1},
],
],
collisionStartScript: '/assets/shit-shack/collision-start.js',
},
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Ecs: {},
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Position: {x: 100, y: 100},
Sprite: {
anchor: {x: 0.5, y: 0.8},
source: '/assets/shit-shack/shit-shack.json',
},
VisibleAabb: {},
});
return ecs;
}