silphius/app/util/easing.js

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2024-07-30 22:57:52 -05:00
/* eslint-disable */
export function linear(t, b, c, d) {
return b + c * t/d
}
export function easeInQuad(t, b, c, d) {
return c*(t/=d)*t + b;
}
export function easeOutQuad(t, b, c, d) {
return -c *(t/=d)*(t-2) + b;
}
export function easeInOutQuad(t, b, c, d) {
if ((t/=d/2) < 1) return c/2*t*t + b;
return -c/2 * ((--t)*(t-2) - 1) + b;
}
export function easeInCubic(t, b, c, d) {
return c*(t/=d)*t*t + b;
}
export function easeOutCubic(t, b, c, d) {
return c*((t=t/d-1)*t*t + 1) + b;
}
export function easeInOutCubic(t, b, c, d) {
if ((t/=d/2) < 1) return c/2*t*t*t + b;
return c/2*((t-=2)*t*t + 2) + b;
}
export function easeInQuart(t, b, c, d) {
return c*(t/=d)*t*t*t + b;
}
export function easeOutQuart(t, b, c, d) {
return -c * ((t=t/d-1)*t*t*t - 1) + b;
}
export function easeInOutQuart(t, b, c, d) {
if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
return -c/2 * ((t-=2)*t*t*t - 2) + b;
}
export function easeInQuint(t, b, c, d) {
return c*(t/=d)*t*t*t*t + b;
}
export function easeOutQuint(t, b, c, d) {
return c*((t=t/d-1)*t*t*t*t + 1) + b;
}
export function easeInOutQuint(t, b, c, d) {
if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
return c/2*((t-=2)*t*t*t*t + 2) + b;
}
export function easeInSine(t, b, c, d) {
return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
}
export function easeOutSine(t, b, c, d) {
return c * Math.sin(t/d * (Math.PI/2)) + b;
}
export function easeInOutSine(t, b, c, d) {
return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
}
export function easeInExpo(t, b, c, d) {
return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
}
export function easeOutExpo(t, b, c, d) {
return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
}
export function easeInOutExpo(t, b, c, d) {
if (t==0) return b;
if (t==d) return b+c;
if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
}
export function easeInCirc(t, b, c, d) {
return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
}
export function easeOutCirc(t, b, c, d) {
return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
}
export function easeInOutCirc(t, b, c, d) {
if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
}
export function easeInElastic(t, b, c, d) {
var s=1.70158;var p=0;var a=c;
if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
if (a < Math.abs(c)) { a=c; var s=p/4; }
else var s = p/(2*Math.PI) * Math.asin (c/a);
return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
}
export function easeOutElastic(t, b, c, d) {
var s=1.70158;var p=0;var a=c;
if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
if (a < Math.abs(c)) { a=c; var s=p/4; }
else var s = p/(2*Math.PI) * Math.asin (c/a);
return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
}
export function easeInOutElastic(t, b, c, d) {
var s=1.70158;var p=0;var a=c;
if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5);
if (a < Math.abs(c)) { a=c; var s=p/4; }
else var s = p/(2*Math.PI) * Math.asin (c/a);
if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
}
export function easeInBack(t, b, c, d, s) {
if (s == undefined) s = 1.70158;
return c*(t/=d)*t*((s+1)*t - s) + b;
}
export function easeOutBack(t, b, c, d, s) {
if (s == undefined) s = 1.70158;
return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
}
export function easeInOutBack(t, b, c, d, s) {
if (s == undefined) s = 1.70158;
if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
}
export function easeInBounce(t, b, c, d) {
return c - easeOutBounce(d-t, 0, c, d) + b;
}
export function easeOutBounce(t, b, c, d) {
if ((t/=d) < (1/2.75)) {
return c*(7.5625*t*t) + b;
} else if (t < (2/2.75)) {
return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
} else if (t < (2.5/2.75)) {
return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
} else {
return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
}
}
export function easeInOutBounce(t, b, c, d) {
if (t < d/2) return easeInBounce(t*2, 0, c, d) * .5 + b;
return easeOutBounce(t*2-d, 0, c, d) * .5 + c*.5 + b;
}
/* eslint-enable */