silphius/app/ecs-components/inventory.js

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import Component from '@/ecs/component.js';
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export default class Inventory extends Component {
insertMany(entities) {
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for (const [id, {cleared, qtyUpdated, swapped}] of entities) {
const {$$items, slots} = this.get(id);
if (cleared) {
for (const slot in cleared) {
delete slots[slot];
}
}
if (qtyUpdated) {
for (const slot in qtyUpdated) {
slots[slot].qty = qtyUpdated[slot];
}
}
if (swapped) {
for (const [l, r] of swapped) {
const tmp = [$$items[l], slots[l]];
[$$items[l], slots[l]] = [$$items[r], slots[r]];
[$$items[r], slots[r]] = tmp;
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}
}
}
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return super.insertMany(entities);
}
instanceFromSchema() {
const Instance = super.instanceFromSchema();
const Component = this;
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return class InventoryInstance extends Instance {
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$$items = {};
item(slot) {
return this.$$items[slot];
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}
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swapSlots(l, r) {
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const {$$items, slots} = this;
const tmp = [$$items[l], slots[l]];
[$$items[l], slots[l]] = [$$items[r], slots[r]];
[$$items[r], slots[r]] = tmp;
Component.markChange(this.entity, 'swapped', [[l, r]]);
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}
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}
}
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async load(instance) {
const Component = this;
const {slots} = instance;
class ItemProxy {
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constructor(slot, json, scripts) {
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this.json = json;
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this.scripts = scripts;
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this.slot = slot;
}
project(position, direction) {
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const {TileLayers} = Component.ecs.get(1);
const layer = TileLayers.layer(0);
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const {projection} = this;
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if (!projection) {
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return undefined;
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}
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let startX = position.x;
let startY = position.y;
switch (direction) {
case 0:
startX += projection.distance[1];
startY -= projection.distance[0];
break;
case 1:
startX += projection.distance[0];
startY += projection.distance[1];
break;
case 2:
startX -= projection.distance[1];
startY += projection.distance[0];
break;
case 3:
startX -= projection.distance[0];
startY -= projection.distance[1];
break;
}
const projected = [];
for (const row in projection.grid) {
const columns = projection.grid[row];
for (const column in columns) {
const targeted = projection.grid[row][column];
if (targeted) {
let axe;
switch (direction) {
case 0:
axe = [column, row];
break;
case 1:
axe = [-row, column];
break;
case 2:
axe = [-column, -row];
break;
case 3:
axe = [row, -column];
break;
}
const x = startX + parseInt(axe[0]);
const y = startY + parseInt(axe[1]);
if (x < 0 || y < 0 || x >= layer.area.x || y >= layer.area.y) {
continue;
}
projected.push({x, y});
}
}
}
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if (this.scripts.projectionCheckInstance) {
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this.scripts.projectionCheckInstance.context.ecs = Component.ecs;
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this.scripts.projectionCheckInstance.context.layer = layer;
this.scripts.projectionCheckInstance.context.projected = projected;
return this.scripts.projectionCheckInstance.evaluateSync();
}
else {
return projected;
}
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}
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get icon() {
return this.json.icon;
}
get projection() {
return this.json.projection;
}
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get qty() {
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return this.slot.qty;
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}
set qty(qty) {
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let slot;
for (slot in slots) {
if (slots[slot] === this.slot) {
break;
}
}
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if (qty <= 0) {
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Component.markChange(instance.entity, 'cleared', {[slot]: true});
delete slots[slot];
delete instance.$$items[slot];
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}
else {
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slots[slot].qty = qty;
Component.markChange(instance.entity, 'qtyUpdated', {[slot]: qty});
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}
}
}
for (const slot in slots) {
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const json = await this.ecs.readJson(slots[slot].source);
const scripts = {};
if (json.projectionCheck) {
scripts.projectionCheckInstance = await this.ecs.readScript(json.projectionCheck);
}
if (json.start) {
scripts.startInstance = await this.ecs.readScript(json.start);
}
if (json.stop) {
scripts.stopInstance = await this.ecs.readScript(json.stop);
}
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instance.$$items[slot] = new ItemProxy(slots[slot], json, scripts);
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}
}
mergeDiff(original, update) {
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const merged = {
...original,
qtyUpdated: {
...original.qtyUpdated,
...update.qtyUpdated,
},
cleared: {
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...original.cleared,
...update.cleared,
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},
swapped: {
...(original.swapped || []),
...(update.swapped || []),
},
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};
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return merged;
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}
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static properties = {
slots: {
type: 'map',
value: {
type: 'object',
properties: {
quantity: {type: 'uint16'},
source: {type: 'string'},
},
},
},
};
}