refactor: brightness
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@ -29,7 +29,7 @@ for (let i = 0; i < N; ++i) {
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Controlled: {},
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Controlled: {},
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Direction: {direction: Math.TAU * (i / N)},
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Direction: {direction: Math.TAU * (i / N)},
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Forces: {},
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Forces: {},
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Light: {brightness: 0.1},
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Light: {brightness: 0},
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Owned: {owner: Player ? Player.id : 0},
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Owned: {owner: Player ? Player.id : 0},
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Position: {x: Position.x, y: Position.y},
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Position: {x: Position.x, y: Position.y},
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Speed: {},
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Speed: {},
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