refactor: for...of
This commit is contained in:
parent
554ae074c5
commit
53f4d35717
|
@ -3,12 +3,12 @@ const layer1 = ecs.get(1).TileLayers.layer(1)
|
|||
|
||||
const filtered = []
|
||||
|
||||
for (let i = 0; i < projected.length; ++i) {
|
||||
for (const position of projected) {
|
||||
if (
|
||||
[1, 2, 3, 4, 6].includes(layer0.tile(projected[i]))
|
||||
&& ![7].includes(layer1.tile(projected[i]))
|
||||
[1, 2, 3, 4, 6].includes(layer0.tile(position))
|
||||
&& ![7].includes(layer1.tile(position))
|
||||
) {
|
||||
filtered.push(projected[i])
|
||||
filtered.push(position)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -88,7 +88,7 @@ if (projected?.length > 0) {
|
|||
|
||||
for (let i = 0; i < 2; ++i) {
|
||||
Sound.play('/assets/hoe/dig.wav');
|
||||
for (let i = 0; i < projected.length; ++i) {
|
||||
for (const {x, y} of projected) {
|
||||
Emitter.emit({
|
||||
...dirtParticles,
|
||||
behaviors: [
|
||||
|
@ -98,8 +98,8 @@ if (projected?.length > 0) {
|
|||
config: {
|
||||
type: 'rect',
|
||||
data: {
|
||||
x: projected[i].x * layer.tileSize.x,
|
||||
y: projected[i].y * layer.tileSize.y,
|
||||
x: x * layer.tileSize.x,
|
||||
y: y * layer.tileSize.y,
|
||||
w: layer.tileSize.x,
|
||||
h: layer.tileSize.y,
|
||||
}
|
||||
|
@ -114,8 +114,8 @@ if (projected?.length > 0) {
|
|||
await wait(0.1)
|
||||
}
|
||||
|
||||
for (let i = 0; i < projected.length; ++i) {
|
||||
TileLayers.layer(1).stamp(projected[i], [[7]])
|
||||
for (const position of projected) {
|
||||
TileLayers.layer(1).stamp(position, [[7]])
|
||||
}
|
||||
|
||||
Controlled.locked = 0;
|
||||
|
|
|
@ -1,19 +1,16 @@
|
|||
for (let i = 0; i < intersections.length; ++i) {
|
||||
if (intersections[i][0].tags) {
|
||||
if (intersections[i][0].tags.includes('door')) {
|
||||
if (other.Player) {
|
||||
ecs.switchEcs(
|
||||
other,
|
||||
entity.Ecs.path,
|
||||
{
|
||||
Position: {
|
||||
x: 72,
|
||||
y: 304,
|
||||
},
|
||||
for (const [{tags}] of intersections) {
|
||||
if (tags && tags.includes('door')) {
|
||||
if (other.Player) {
|
||||
ecs.switchEcs(
|
||||
other,
|
||||
entity.Ecs.path,
|
||||
{
|
||||
Position: {
|
||||
x: 72,
|
||||
y: 304,
|
||||
},
|
||||
);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -2,9 +2,9 @@ const layer = ecs.get(1).TileLayers.layer(1)
|
|||
|
||||
const filtered = []
|
||||
|
||||
for (let i = 0; i < projected.length; ++i) {
|
||||
const x0 = projected[i].x * layer.tileSize.x;
|
||||
const y0 = projected[i].y * layer.tileSize.y;
|
||||
for (const position of projected) {
|
||||
const x0 = position.x * layer.tileSize.x;
|
||||
const y0 = position.y * layer.tileSize.y;
|
||||
const entities = Array.from(ecs.system('Colliders').within({
|
||||
x0,
|
||||
x1: x0 + layer.tileSize.x - 1,
|
||||
|
@ -12,15 +12,14 @@ for (let i = 0; i < projected.length; ++i) {
|
|||
y1: y0 + layer.tileSize.y - 1,
|
||||
}));
|
||||
let hasPlant = false;
|
||||
for (let j = 0; j < entities.length; ++j) {
|
||||
if (entities[j].Plant) {
|
||||
for (const {Plant} of entities) {
|
||||
if (Plant) {
|
||||
hasPlant = true
|
||||
}
|
||||
}
|
||||
if (!hasPlant) {
|
||||
const tile = layer.tile(projected[i])
|
||||
if ([7].includes(tile)) {
|
||||
filtered.push(projected[i])
|
||||
if ([7].includes(layer.tile(position))) {
|
||||
filtered.push(position)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -129,7 +129,7 @@ if (projected?.length > 0) {
|
|||
Sprite.animation = ['idle', direction].join(':');
|
||||
|
||||
const promises = [];
|
||||
for (let i = 0; i < projected.length; ++i) {
|
||||
for (const {x, y} of projected) {
|
||||
promises.push(ecs.create({
|
||||
...plant,
|
||||
Plant: {
|
||||
|
@ -137,8 +137,8 @@ if (projected?.length > 0) {
|
|||
growthFactor: Math.floor(Math.random() * 256),
|
||||
},
|
||||
Position: {
|
||||
x: projected[i].x * layer.tileSize.x + (0.5 * layer.tileSize.x),
|
||||
y: projected[i].y * layer.tileSize.y + (0.5 * layer.tileSize.y),
|
||||
x: x * layer.tileSize.x + (0.5 * layer.tileSize.x),
|
||||
y: y * layer.tileSize.y + (0.5 * layer.tileSize.y),
|
||||
},
|
||||
}))
|
||||
}
|
||||
|
|
|
@ -2,10 +2,9 @@ const layer = ecs.get(1).TileLayers.layer(1)
|
|||
|
||||
const filtered = []
|
||||
|
||||
for (let i = 0; i < projected.length; ++i) {
|
||||
const tile = layer.tile(projected[i])
|
||||
if ([7].includes(tile)) {
|
||||
filtered.push(projected[i])
|
||||
for (const position of projected) {
|
||||
if ([7].includes(layer.tile(position))) {
|
||||
filtered.push(position)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -80,7 +80,7 @@ if (projected?.length > 0) {
|
|||
|
||||
Sound.play('/assets/watering-can/water.wav');
|
||||
for (let i = 0; i < 2; ++i) {
|
||||
for (let i = 0; i < projected.length; ++i) {
|
||||
for (const {x, y} of projected) {
|
||||
Emitter.emit({
|
||||
...waterParticles,
|
||||
behaviors: [
|
||||
|
@ -90,8 +90,8 @@ if (projected?.length > 0) {
|
|||
config: {
|
||||
type: 'rect',
|
||||
data: {
|
||||
x: projected[i].x * layer.tileSize.x,
|
||||
y: projected[i].y * layer.tileSize.y - (layer.tileSize.y * 0.5),
|
||||
x: x * layer.tileSize.x,
|
||||
y: y * layer.tileSize.y - (layer.tileSize.y * 0.5),
|
||||
w: layer.tileSize.x,
|
||||
h: layer.tileSize.y,
|
||||
}
|
||||
|
@ -103,8 +103,8 @@ if (projected?.length > 0) {
|
|||
await wait(0.25);
|
||||
}
|
||||
|
||||
for (let i = 0; i < projected.length; ++i) {
|
||||
const tileIndex = layer.area.x * projected[i].y + projected[i].x
|
||||
for (const {x, y} of projected) {
|
||||
const tileIndex = layer.area.x * y + x
|
||||
let w;
|
||||
if (Water.water[tileIndex]) {
|
||||
w = Water.water[tileIndex]
|
||||
|
|
Loading…
Reference in New Issue
Block a user