fix: center sprite
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@ -26,6 +26,7 @@ export default function Sprite({entity}) {
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}
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}
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return (
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return (
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<PixiSprite
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<PixiSprite
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anchor={0.5}
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texture={texture}
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texture={texture}
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x={Math.round(entity.Position.x)}
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x={Math.round(entity.Position.x)}
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y={Math.round(entity.Position.y)}
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y={Math.round(entity.Position.y)}
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