fix: synchronized updates
This commit is contained in:
parent
0e5fcc3ea3
commit
5d352bb367
|
@ -15,6 +15,7 @@ export default function Entities({monopolizers, particleWorker}) {
|
|||
const [debug] = useDebug();
|
||||
const [ecs] = useEcs();
|
||||
const containerRef = useRef();
|
||||
const latestTick = useRef();
|
||||
const entities = useRef({});
|
||||
const pool = useRef([]);
|
||||
const [mainEntity] = useMainEntity();
|
||||
|
@ -75,8 +76,10 @@ export default function Entities({monopolizers, particleWorker}) {
|
|||
return;
|
||||
}
|
||||
async function onMessage(diff) {
|
||||
latestTick.current = Promise.resolve(latestTick.current).then(async () => {
|
||||
await ecs.apply(diff.data);
|
||||
updateEntities(diff.data);
|
||||
});
|
||||
}
|
||||
particleWorker.addEventListener('message', onMessage);
|
||||
return () => {
|
||||
|
|
|
@ -35,6 +35,7 @@ function Ui({disconnected}) {
|
|||
// Key input.
|
||||
const client = useClient();
|
||||
const chatInputRef = useRef();
|
||||
const latestTick = useRef();
|
||||
const gameRef = useRef();
|
||||
const [mainEntity, setMainEntity] = useMainEntity();
|
||||
const [debug, setDebug] = useDebug();
|
||||
|
@ -320,8 +321,10 @@ function Ui({disconnected}) {
|
|||
if (0 === Object.keys(payload.ecs).length) {
|
||||
return;
|
||||
}
|
||||
latestTick.current = Promise.resolve(latestTick.current).then(async () => {
|
||||
await ecs.apply(payload.ecs);
|
||||
client.emitter.invoke(':Ecs', payload.ecs);
|
||||
});
|
||||
}, [ecs]);
|
||||
usePacket('Tick', onTickPacket);
|
||||
const onEcsTick = useCallback((payload, ecs) => {
|
||||
|
|
Loading…
Reference in New Issue
Block a user