fix: avoid work
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@ -9,7 +9,9 @@ export default class Water extends System {
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for (const tile in Water.water) {
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Water.water[tile] = Math.max(0, Water.water[tile] - elapsed);
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}
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Water.water = {...Water.water};
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if (Object.keys(Water.water).length > 0) {
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Water.water = {...Water.water};
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}
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}
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}
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