From 8eec34fd47026d39930ed39ce5b46426fc08dc33 Mon Sep 17 00:00:00 2001 From: cha0s Date: Sun, 23 Jun 2024 07:00:10 -0500 Subject: [PATCH] refactor: structure --- app/{engine => }/engine.js | 0 app/{engine => }/engine.test.js | 0 app/net/server/worker.js | 4 ++-- app/websocket.js | 4 ++-- 4 files changed, 4 insertions(+), 4 deletions(-) rename app/{engine => }/engine.js (100%) rename app/{engine => }/engine.test.js (100%) diff --git a/app/engine/engine.js b/app/engine.js similarity index 100% rename from app/engine/engine.js rename to app/engine.js diff --git a/app/engine/engine.test.js b/app/engine.test.js similarity index 100% rename from app/engine/engine.test.js rename to app/engine.test.js diff --git a/app/net/server/worker.js b/app/net/server/worker.js index 1354e49..ca2aafb 100644 --- a/app/net/server/worker.js +++ b/app/net/server/worker.js @@ -2,7 +2,7 @@ import {get, set} from 'idb-keyval'; import {encode} from '@/packets/index.js'; -import Engine from '../../engine/engine.js'; +import Engine from '../../engine.js'; import Server from './server.js'; class WorkerServer extends Server { @@ -52,7 +52,7 @@ onmessage = async (event) => { })(); if (import.meta.hot) { - import.meta.hot.accept('../../engine/engine.js', async () => { + import.meta.hot.accept('../engine/engine.js', async () => { await engine.disconnectPlayer(0, 0); postMessage(encode({type: 'ConnectionStatus', payload: 'aborted'})); close(); diff --git a/app/websocket.js b/app/websocket.js index 04aa38f..4c2a4d6 100644 --- a/app/websocket.js +++ b/app/websocket.js @@ -6,7 +6,7 @@ import {WebSocketServer} from 'ws'; import Server from '@/net/server/server.js'; import {getSession} from '@/session.server.js'; -import Engine from './engine/engine.js'; +import Engine from './engine.js'; const wss = new WebSocketServer({ noServer: true, @@ -85,7 +85,7 @@ async function remakeServer(Engine) { })(); if (import.meta.hot) { - import.meta.hot.accept('./engine/engine.js', async ({default: Engine}) => { + import.meta.hot.accept('./engine.js', async ({default: Engine}) => { await remakeServer(Engine); }); }