feat: multiple connections

This commit is contained in:
cha0s 2024-05-27 09:28:20 -05:00
parent 57db26a38b
commit aae9d27b31
5 changed files with 52 additions and 29 deletions

View File

@ -4,7 +4,7 @@ export default function Entities({entities}) {
return ( return (
<> <>
{ {
Object.values(entities) entities
.map(({image, position: [x, y]}, i) => ( .map(({image, position: [x, y]}, i) => (
<Sprite <Sprite
image={image} image={image}

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@ -11,7 +11,7 @@ import styles from './pixi.module.css';
export default function Pixi() { export default function Pixi() {
const client = useContext(ClientContext); const client = useContext(ClientContext);
const [entities, setEntities] = useState({}); const [entities, setEntities] = useState([]);
useEffect(() => { useEffect(() => {
function onMessage(message) { function onMessage(message) {
const {type, payload} = message; const {type, payload} = message;

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@ -1,5 +1,5 @@
const SPEED = 100; const SPEED = 100;
const TPS = 60; const TPS = 20;
const MOVE_MAP = { const MOVE_MAP = {
'moveUp': 0, 'moveUp': 0,
@ -11,24 +11,23 @@ const MOVE_MAP = {
export default class Server { export default class Server {
constructor() { constructor() {
this.dude = { this.connections = [];
image: './assets/bunny.png', this.connectedPlayers = new Map();
movement: [0, 0, 0, 0], this.entities = [];
position: [50, 50],
};
this.frame = 0; this.frame = 0;
this.last = Date.now(); this.last = Date.now();
} }
accept({type, payload}) { accept(connection, {type, payload}) {
switch (type) { switch (type) {
case 'connect': { case 'connect': {
this.send({type: 'connected', payload: {dude: this.dude}}); this.send(connection, {type: 'connected', payload: Array.from(this.connectedPlayers.values())});
break; break;
} }
case 'action': { case 'action': {
const connectedPlayer = this.connectedPlayers.get(connection);
if (payload.type in MOVE_MAP) { if (payload.type in MOVE_MAP) {
this.dude.movement[MOVE_MAP[payload.type]] = payload.value; connectedPlayer.movement[MOVE_MAP[payload.type]] = payload.value;
} }
break; break;
} }
@ -36,6 +35,17 @@ export default class Server {
} }
} }
connectPlayer(connection) {
this.connections.push(connection);
const entity = {
image: './assets/bunny.png',
movement: [0, 0, 0, 0],
position: [50, 50],
};
this.entities.push(entity);
this.connectedPlayers.set(connection, entity);
}
start() { start() {
return setInterval(() => { return setInterval(() => {
const elapsed = (Date.now() - this.last) / 1000; const elapsed = (Date.now() - this.last) / 1000;
@ -45,16 +55,24 @@ export default class Server {
} }
tick(elapsed) { tick(elapsed) {
this.dude.position[0] += SPEED * elapsed * (this.dude.movement[1] - this.dude.movement[3]); for (const connection of this.connections) {
this.dude.position[1] += SPEED * elapsed * (this.dude.movement[2] - this.dude.movement[0]); const {movement, position} = this.connectedPlayers.get(connection);
this.send({ position[0] += SPEED * elapsed * (movement[1] - movement[3]);
position[1] += SPEED * elapsed * (movement[2] - movement[0]);
}
for (const connection of this.connections) {
this.send(
connection,
{
type: 'tick', type: 'tick',
payload: { payload: {
entities: {dude: this.dude}, entities: this.entities,
elapsed, elapsed,
frame: this.frame, frame: this.frame,
}, },
}); },
);
}
this.frame += 1; this.frame += 1;
} }

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@ -8,12 +8,15 @@ const {
const wss = new WebSocketServer({port: SILPHIUS_WEBSOCKET_PORT}); const wss = new WebSocketServer({port: SILPHIUS_WEBSOCKET_PORT});
wss.on('connection', function connection(ws) {
const server = new class SocketServer extends Server { const server = new class SocketServer extends Server {
send(data) { ws.send(JSON.stringify(data)); } send(ws, data) { ws.send(JSON.stringify(data)); }
} }
ws.on('message', function message(data) {
server.accept(JSON.parse(data));
});
server.start(); server.start();
wss.on('connection', function connection(ws) {
server.connectPlayer(ws);
ws.on('message', function message(data) {
server.accept(ws, JSON.parse(data));
});
}); });

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@ -1,9 +1,11 @@
import Server from './server.js'; import Server from './server.js';
const server = new class WorkerServer extends Server { const server = new class WorkerServer extends Server {
send(data) { postMessage(data); } send(connection, data) { postMessage(data); }
} }
onmessage = ({data}) => { server.accept(data); };
server.start(); server.start();
server.connectPlayer(undefined);
onmessage = ({data}) => { server.accept(undefined, data); };