refactor: collider instead of visible aabb
This commit is contained in:
parent
cca1445043
commit
fd40759d41
|
@ -2,7 +2,26 @@ import Component from '@/ecs/component.js';
|
|||
|
||||
export default class Interacts extends Component {
|
||||
instanceFromSchema() {
|
||||
const {ecs} = this;
|
||||
return class ControlledInstance extends super.instanceFromSchema() {
|
||||
aabb() {
|
||||
const {Direction, Position} = ecs.get(this.entity);
|
||||
let x0 = Position.x - 8;
|
||||
let y0 = Position.y - 8;
|
||||
if (0 === Direction.direction) {
|
||||
y0 -= 16
|
||||
}
|
||||
if (1 === Direction.direction) {
|
||||
x0 += 16
|
||||
}
|
||||
if (2 === Direction.direction) {
|
||||
y0 += 16
|
||||
}
|
||||
if (3 === Direction.direction) {
|
||||
x0 -= 16
|
||||
}
|
||||
return {x0, x1: x0 + 15, y0, y1: y0 + 15};
|
||||
}
|
||||
toJSON() {
|
||||
return {};
|
||||
}
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
import {System} from '@/ecs/index.js';
|
||||
import {distance} from '@/util/math.js';
|
||||
|
||||
export default class Interactions extends System {
|
||||
|
||||
|
@ -9,32 +10,21 @@ export default class Interactions extends System {
|
|||
}
|
||||
|
||||
tick() {
|
||||
for (const {Direction, Interacts, Position} of this.select('default')) {
|
||||
for (const entity of this.select('default')) {
|
||||
const {Interacts} = entity;
|
||||
Interacts.willInteractWith = 0
|
||||
let x0 = Position.x - 8;
|
||||
let y0 = Position.y - 8;
|
||||
if (0 === Direction.direction) {
|
||||
y0 -= 16
|
||||
}
|
||||
if (1 === Direction.direction) {
|
||||
x0 += 16
|
||||
}
|
||||
if (2 === Direction.direction) {
|
||||
y0 += 16
|
||||
}
|
||||
if (3 === Direction.direction) {
|
||||
x0 -= 16
|
||||
}
|
||||
// todo sort
|
||||
const entities = Array.from(this.ecs.system('VisibleAabbs').within({
|
||||
x0,
|
||||
x1: x0 + 15,
|
||||
y0,
|
||||
y1: y0 + 15,
|
||||
}));
|
||||
for (let j = 0; j < entities.length; ++j) {
|
||||
if (entities[j].Interactive && entities[j].Interactive.interacting) {
|
||||
Interacts.willInteractWith = entities[0].id;
|
||||
const entities = Array.from(this.ecs.system('Colliders').within(Interacts.aabb()))
|
||||
.filter((other) => other !== entity)
|
||||
.sort(({Position: l}, {Position: r}) => {
|
||||
return distance(entity.Position, l) > distance(entity.Position, r) ? -1 : 1;
|
||||
});
|
||||
for (const other of entities) {
|
||||
if (other === entity) {
|
||||
continue;
|
||||
}
|
||||
if (other.Interactive && other.Interactive.interacting) {
|
||||
Interacts.willInteractWith = other.id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@ const filtered = []
|
|||
for (let i = 0; i < projected.length; ++i) {
|
||||
const x0 = projected[i].x * layer.tileSize.x;
|
||||
const y0 = projected[i].y * layer.tileSize.y;
|
||||
const entities = Array.from(ecs.system('VisibleAabbs').within({
|
||||
const entities = Array.from(ecs.system('Colliders').within({
|
||||
x0,
|
||||
x1: x0 + layer.tileSize.x - 1,
|
||||
y0,
|
||||
|
|
Loading…
Reference in New Issue
Block a user