Commit Graph

72 Commits

Author SHA1 Message Date
cha0s
b9428658b5 refactor: chat state 2024-09-12 14:31:05 -05:00
cha0s
336ec04f66 feat: dialogue pages 2024-09-07 12:07:05 -05:00
cha0s
de8ff49270 tweak: dialogue 2024-09-07 10:09:02 -05:00
cha0s
3bed694b2a fix: damage font 2024-09-06 21:52:44 -05:00
cha0s
503a7d2514 perf: refs 2024-09-06 21:20:28 -05:00
cha0s
d0644858af feat: heartbeat/rtt 2024-08-07 14:29:05 -05:00
cha0s
ac11545937 dev: measure throughput 2024-08-06 00:40:43 -05:00
cha0s
591c1201f4 fix: reset rotation 2024-08-05 22:47:55 -05:00
cha0s
06066e5c43 refactor: real time damage position 2024-08-05 13:33:32 -05:00
cha0s
917465a35f refactor: consolidate 2024-08-05 03:06:31 -05:00
cha0s
14add7e8bb perf: entity updates 2024-08-05 02:23:41 -05:00
cha0s
51bdda5eb9 flow+perf: indexing, ticking, flat components, etc. 2024-08-05 01:48:01 -05:00
cha0s
4378ef2a12 perf: less memory churn 2024-08-04 22:34:49 -05:00
cha0s
e99ae1136b perf: less particle systems 2024-08-04 21:51:48 -05:00
cha0s
623aabf525 perf: use detached entities 2024-08-03 15:52:52 -05:00
cha0s
f5d092efaf fix: memory 2024-08-01 14:31:54 -05:00
cha0s
c1eb862af2 fix: desync 2024-08-01 13:37:07 -05:00
cha0s
5d352bb367 fix: synchronized updates 2024-08-01 13:23:10 -05:00
cha0s
93cb69e99a refactor: targeting ghost 2024-08-01 00:40:06 -05:00
cha0s
a4949bd7a0 perf: huge entity gainz 2024-07-31 21:25:11 -05:00
cha0s
b53d7e3d35 perf: entities 2024-07-31 13:01:33 -05:00
cha0s
cb3d9ad8c6 perf: damage 2024-07-31 12:38:46 -05:00
cha0s
2997370e3b refactor: components 2024-07-31 10:16:21 -05:00
cha0s
170cd4e0d1 refactor: useAnimationFrame 2024-07-31 09:47:51 -05:00
cha0s
e4cd769ee2 refactor: hook deps 2024-07-31 09:29:33 -05:00
cha0s
c9e7b33d25 perf: damage 2024-07-31 00:06:29 -05:00
cha0s
01d63e5ee0 perf: less churn 2024-07-30 22:58:24 -05:00
cha0s
a1a6b98639 feat: useAnimationFrame 2024-07-30 22:58:03 -05:00
cha0s
d168b9b580 refactor: damage scaling 2024-07-30 17:21:18 -05:00
cha0s
4b46b2f0ab perf: damage clumping 2024-07-30 17:06:04 -05:00
cha0s
5a43859e56 refactor: camera/offsets 2024-07-30 14:05:27 -05:00
cha0s
723d2fc9c3 refactor: filters 2024-07-30 12:33:27 -05:00
cha0s
392735cf99 perf: no change tracking for client ecs 2024-07-30 11:51:30 -05:00
cha0s
64df3b882f refactor: particles 2024-07-30 09:56:53 -05:00
cha0s
82e37f9b91 fix: perf and group 2024-07-28 18:51:52 -05:00
cha0s
4777a2a3a5 fun: an actual chest 2024-07-28 18:42:28 -05:00
cha0s
99b8d0f633 refactor: collision systems 2024-07-28 18:40:58 -05:00
cha0s
ce9a1aeba7 refactor: inventory UI 2024-07-28 08:50:09 -05:00
cha0s
b37d3513f6 refactor: light prep 2024-07-27 15:28:08 -05:00
cha0s
5c619b26c0 fun: life and death 2024-07-27 12:31:52 -05:00
cha0s
fb747b38e6 feat: damage types 2024-07-27 10:52:49 -05:00
cha0s
2b91a49997 perf: damage rendering in CSS 2024-07-27 09:54:03 -05:00
cha0s
08dfe8ac29 fun: das a lodda damage 2024-07-26 18:05:24 -05:00
cha0s
8978ee89b8 perf: nop 2024-07-26 07:43:06 -05:00
cha0s
a2b30d2f8b refactor: script names and body bounds 2024-07-25 16:39:05 -05:00
cha0s
5fe346372b feat: sprite alpha and rotation 2024-07-25 10:48:22 -05:00
cha0s
0439c52076 feat: positional usage 2024-07-25 10:47:52 -05:00
cha0s
557c8285ba feat: vertice transformation and collider aabb updates 2024-07-25 10:45:23 -05:00
cha0s
3eb94f2ef8 refactor: continuous direction 2024-07-24 09:28:35 -05:00
cha0s
cbe5f473a6 perf: nothing for nothing 2024-07-24 02:46:44 -05:00