import {Sprite as PixiSprite} from '@pixi/react'; import useAsset from '@/hooks/use-asset.js'; export default function Sprite({entity}) { const asset = useAsset(entity.Sprite.source); if (!asset) { return false; } let texture; if (asset.textures) { const animation = asset.animations[entity.Sprite.animation] texture = animation[entity.Sprite.frame]; } else { texture = asset; } return ( ); }