import {System} from '@/ecs/index.js'; export default class PassTime extends System { tick(elapsed) { const {Time} = this.ecs.get(1); if (Time) { Time.irlSeconds += elapsed; while (Time.irlSeconds >= Time.constructor.gameDayLengthInRealSeconds) { Time.irlSeconds -= Time.constructor.gameDayLengthInRealSeconds; } } } }