silphius/app/create-homestead.js
2024-07-03 21:56:55 -05:00

56 lines
1.2 KiB
JavaScript

import createEcs from './create-ecs.js';
export default async function createHomestead(Ecs) {
const ecs = createEcs(Ecs);
const area = {x: 100, y: 60};
await ecs.create({
AreaSize: {x: area.x * 16, y: area.y * 16},
Ticking: {},
TileLayers: {
layers: [
{
area,
data: Array(area.x * area.y).fill(0).map(() => 1 + Math.floor(Math.random() * 4)),
source: '/assets/tileset.json',
tileSize: {x: 16, y: 16},
}
],
},
Water: {water: {}},
});
await ecs.create({
Collider: {
bodies: [
{
points: [
{x: -36, y: 8},
{x: -21, y: 8},
{x: -36, y: 17},
{x: -21, y: 17},
],
tags: ['door'],
},
{
impassable: 1,
points: [
{x: -52, y: -16},
{x: 48, y: -16},
{x: -52, y: 15},
{x: 48, y: 15},
],
},
],
collisionStartScript: '/assets/shit-shack/collision-start.js',
},
Ecs: {},
Position: {x: 100, y: 100},
Sprite: {
anchorX: 0.5,
anchorY: 0.8,
source: '/assets/shit-shack/shit-shack.json',
},
VisibleAabb: {},
});
return ecs;
}