silphius/app/ecs-components
2024-07-12 02:10:22 -05:00
..
helpers feat: sprite anchor 2024-06-22 12:12:13 -05:00
animation.js refactor: less magic 2024-06-26 21:36:45 -05:00
area-size.js refactor: support > 65536 spaces 2024-07-10 14:15:05 -05:00
camera.js refactor: less magic 2024-06-26 21:36:45 -05:00
collider.js refactor: aabbs and impassability 2024-07-04 21:47:14 -05:00
controlled.js refactor: controlled instance 2024-06-29 07:27:40 -05:00
direction.js refactor: less magic 2024-06-26 21:36:45 -05:00
ecs.js refactor: less magic 2024-06-26 21:36:45 -05:00
emitter.js refactor: tidy 2024-07-11 16:44:53 -05:00
forces.js refactor: physics 2024-07-02 10:22:25 -05:00
health.js refactor: less magic 2024-06-26 21:36:45 -05:00
index.js feat: tile hulls 2024-07-07 17:31:39 -05:00
interactive.js fix: ensure clean script context 2024-07-04 09:24:49 -05:00
interacts.js refactor: collider instead of visible aabb 2024-07-02 16:16:55 -05:00
interlocutor.js fun: basic dialogue 2024-07-12 02:10:22 -05:00
inventory.js refactor: script API 2024-07-11 15:43:08 -05:00
magnet.js feat: magnetism 2024-07-03 19:05:40 -05:00
magnetic.js feat: magnetism 2024-07-03 19:05:40 -05:00
main-entity.js refactor: less magic 2024-06-26 21:36:45 -05:00
plant.js refactor: script API 2024-07-11 15:43:08 -05:00
player.js feat: player 2024-07-03 21:57:35 -05:00
position.js refactor: much improved collision 2024-07-03 16:13:14 -05:00
sound.js refactor: less magic 2024-06-26 21:36:45 -05:00
speed.js refactor: less magic 2024-06-26 21:36:45 -05:00
sprite.js refactor: scale and anchor 2024-07-03 21:56:55 -05:00
ticking.js chore: cleanup 2024-07-04 09:05:38 -05:00
tile-layers.js feat: tile layer chunking 2024-07-11 01:22:43 -05:00
tile-layers.test.js feat: tile hulls 2024-07-07 17:31:39 -05:00
time.js dev: light please 2024-07-07 17:40:30 -05:00
visible-aabb.js refactor: less magic 2024-06-26 21:36:45 -05:00
water.js feat: water 2024-06-28 16:38:49 -05:00
wielder.js chore: tidy 2024-07-04 15:17:49 -05:00