silphius/app/react-components/targeting-ghost.jsx
2024-06-25 03:18:03 -05:00

103 lines
3.1 KiB
JavaScript

import {Container} from '@pixi/display';
import {Graphics} from '@pixi/graphics';
import {PixiComponent} from '@pixi/react';
import {useEffect, useState} from 'react';
const tileSize = {x: 16, y: 16};
const TargetingGhostInternal = PixiComponent('TargetingGhost', {
create: () => {
// Solid target square.
const target = new Graphics();
target.lineStyle(1, 0xffffff);
target.drawRect(0.5, 0.5, tileSize.x, tileSize.y);
target.pivot = {x: tileSize.x / 2, y: tileSize.y / 2};
// Inner spinny part.
const targetInner = new Graphics();
targetInner.alpha = 0.6;
targetInner.lineStyle(3, 0x333333);
targetInner.beginFill(0xdddddd);
targetInner.pivot = {x: tileSize.x / 2, y: tileSize.y / 2};
targetInner.drawRect(0, 0, tileSize.x, tileSize.y);
targetInner.position.x = 0.5;
targetInner.position.y = 0.5;
// ...
const container = new Container();
container.addChild(target, targetInner);
return container;
},
applyProps: (container, oldProps, {x, y, radians}) => {
container.position.set(x, y);
container.children[1].rotation = radians / 4;
container.children[1].scale.set(0.3 + 0.2 * (Math.cos(radians) + 1));
},
})
export default function TargetingGhost({entity, projection}) {
const [radians, setRadians] = useState(0);
useEffect(() => {
const handle = setInterval(() => {
setRadians((radians) => (radians + 0.2) % (Math.PI * 2))
}, 50);
return () => {
clearInterval(handle);
};
}, []);
const {Direction: {direction}, Position: {x, y}} = entity;
const tileX = x - (x % tileSize.x);
const tileY = y - (y % tileSize.y);
let startX = tileX + (tileSize.x / 2);
let startY = tileY + (tileSize.y / 2);
switch (direction) {
case 0:
startX += projection.distance[1] * tileSize.x;
startY -= projection.distance[0] * tileSize.y;
break;
case 1:
startX += projection.distance[0] * tileSize.x;
startY += projection.distance[1] * tileSize.y;
break;
case 2:
startX -= projection.distance[1] * tileSize.x;
startY += projection.distance[0] * tileSize.y;
break;
case 3:
startX -= projection.distance[0] * tileSize.x;
startY -= projection.distance[1] * tileSize.y;
break;
}
const ghosts = [];
for (const row in projection.grid) {
const columns = projection.grid[row];
for (const column in columns) {
const targeted = projection.grid[row][column];
if (targeted) {
let axe;
switch (direction) {
case 0:
axe = [column, row];
break;
case 1:
axe = [-row, column];
break;
case 2:
axe = [-column, -row];
break;
case 3:
axe = [row, -column];
break;
}
ghosts.push(
<TargetingGhostInternal
key={JSON.stringify({column, row})}
x={startX + (tileSize.x * parseInt(axe[0]))}
y={startY + (tileSize.y * parseInt(axe[1]))}
radians={radians}
/>
);
}
}
}
return <>{ghosts}</>;
}