89 lines
1.8 KiB
JavaScript
89 lines
1.8 KiB
JavaScript
/**
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* This is intended to be a basic starting point for linting in your app.
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* It relies on recommended configs out of the box for simplicity, but you can
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* and should modify this configuration to best suit your team's needs.
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*/
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/** @type {import('eslint').Linter.Config} */
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module.exports = {
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root: true,
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parserOptions: {
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ecmaVersion: 'latest',
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sourceType: 'module',
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ecmaFeatures: {
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jsx: true,
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},
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},
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env: {
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browser: true,
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commonjs: true,
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es6: true,
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},
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globals: {
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WeakRef: false,
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},
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rules: {
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'no-constant-condition': ['error', {checkLoops: false}],
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},
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// Base config
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extends: ['eslint:recommended'],
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overrides: [
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// React
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{
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files: ['**/*.{js,jsx}'],
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plugins: ['react', 'jsx-a11y'],
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extends: [
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'plugin:react/recommended',
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'plugin:react/jsx-runtime',
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'plugin:react-hooks/recommended',
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'plugin:jsx-a11y/recommended',
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],
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settings: {
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react: {
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version: 'detect',
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},
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formComponents: ['Form'],
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linkComponents: [
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{name: 'Link', linkAttribute: 'to'},
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{name: 'NavLink', linkAttribute: 'to'},
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],
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},
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rules: {
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'jsx-a11y/label-has-associated-control': [2, {
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controlComponents: ['SliderText'],
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}],
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'react/prop-types': 'off',
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},
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},
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// Node
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{
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files: [
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'.eslintrc.cjs',
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'server.js',
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'app/websocket/**',
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'**/.server/**',
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'*.server.{js,jsx}',
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'**/{build,node}.js',
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'vite.config.js',
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'vitest.workspace.js',
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],
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env: {
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node: true,
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},
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},
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// game scripts
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{
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files: [
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'resources/**/*.js',
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],
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rules: {
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'require-yield': 0,
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},
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},
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],
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};
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