silphius/app/ecs-components
2024-07-02 16:16:55 -05:00
..
helpers feat: sprite anchor 2024-06-22 12:12:13 -05:00
animation.js refactor: less magic 2024-06-26 21:36:45 -05:00
area-size.js refactor: less magic 2024-06-26 21:36:45 -05:00
camera.js refactor: less magic 2024-06-26 21:36:45 -05:00
collider.js feat: collider 2024-07-02 16:16:39 -05:00
controlled.js refactor: controlled instance 2024-06-29 07:27:40 -05:00
direction.js refactor: less magic 2024-06-26 21:36:45 -05:00
ecs.js refactor: less magic 2024-06-26 21:36:45 -05:00
emitter.js refactor: less magic 2024-06-26 21:36:45 -05:00
engine.js refactor: less magic 2024-06-26 21:36:45 -05:00
forces.js refactor: physics 2024-07-02 10:22:25 -05:00
health.js refactor: less magic 2024-06-26 21:36:45 -05:00
index.js refactor: less magic 2024-06-26 21:36:45 -05:00
interactive.js feat: interactions 2024-07-01 18:12:53 -05:00
interacts.js refactor: collider instead of visible aabb 2024-07-02 16:16:55 -05:00
inventory.js feat: item give 2024-07-01 21:50:55 -05:00
main-entity.js refactor: less magic 2024-06-26 21:36:45 -05:00
plant.js refactor: readScript 2024-07-01 17:23:04 -05:00
position.js refactor: less magic 2024-06-26 21:36:45 -05:00
sound.js refactor: less magic 2024-06-26 21:36:45 -05:00
speed.js refactor: less magic 2024-06-26 21:36:45 -05:00
sprite.js feat: real visible AABB 2024-07-02 12:00:12 -05:00
ticking.js perf: assets 2024-06-27 13:57:02 -05:00
tile-layers.js perf: assets 2024-06-27 13:57:02 -05:00
visible-aabb.js refactor: less magic 2024-06-26 21:36:45 -05:00
water.js feat: water 2024-06-28 16:38:49 -05:00
wielder.js refactor: items 2024-06-28 12:12:38 -05:00