helpers
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feat: sprite anchor
|
2024-06-22 12:12:13 -05:00 |
animation.js
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refactor!: schema
|
2024-06-12 01:38:05 -05:00 |
area-size.js
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refactor!: schema
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2024-06-12 01:38:05 -05:00 |
camera.js
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refactor!: schema
|
2024-06-12 01:38:05 -05:00 |
controlled.js
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flow: main entity, actions, active slot
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2024-06-21 04:53:09 -05:00 |
direction.js
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feat: animation control
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2024-06-12 19:35:51 -05:00 |
ecs.js
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feat!: server persistence
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2024-06-15 16:31:04 -05:00 |
health.js
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feat: quick and dirty item use and scripting
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2024-06-22 07:47:19 -05:00 |
index.js
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fix: lint
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2024-06-23 07:35:56 -05:00 |
inventory.js
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fix: consumption
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2024-06-24 06:18:58 -05:00 |
main-entity.js
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feat: main entity + camera
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2024-06-11 01:41:19 -05:00 |
momentum.js
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refactor!: schema
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2024-06-12 01:38:05 -05:00 |
position.js
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refactor!: schema
|
2024-06-12 01:38:05 -05:00 |
rendered.js
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chore: tidy
|
2024-06-10 23:55:06 -05:00 |
speed.js
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refactor: control
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2024-06-19 02:09:00 -05:00 |
sprite.js
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feat: sprite anchor
|
2024-06-22 12:12:13 -05:00 |
ticking.js
|
feat: quick and dirty item use and scripting
|
2024-06-22 07:47:19 -05:00 |
tile-layers.js
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refactor: engine
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2024-06-14 12:05:02 -05:00 |
transient.js
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feat: transient
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2024-06-20 02:47:05 -05:00 |
visible-aabb.js
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refactor!: schema
|
2024-06-12 01:38:05 -05:00 |
wandering.js
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chore: tidy
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2024-06-10 23:55:06 -05:00 |
wielder.js
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flow: main entity, actions, active slot
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2024-06-21 04:53:09 -05:00 |