Commit Graph

  • c781fcd24e tweak: lil less bloom cha0s 2019-04-29 11:01:38 -0500
  • 69e473275a chore: naming cha0s 2019-04-29 01:00:11 -0500
  • 015239230e chore: tweak blom cha0s 2019-04-29 00:41:32 -0500
  • b86bd93db1 refactor: byebye mixins package cha0s 2019-04-28 23:45:03 -0500
  • 7fc3935f05 feat: decouple input normalization from action registry cha0s 2019-04-28 23:30:56 -0500
  • ebf3d2dc28 fix: sturdy walls cha0s 2019-04-28 22:43:24 -0500
  • e13c8dfc66 feat: entity packets cha0s 2019-04-28 22:33:41 -0500
  • 64f66937b3 feat: allEntities cha0s 2019-04-28 22:33:20 -0500
  • ee99aaa283 fix: properly handle steps in entity list cha0s 2019-04-28 22:30:22 -0500
  • de57404d59 refactor: nix uuid map; rewrite instanceUuid cha0s 2019-04-28 08:57:46 -0500
  • f550be1529 refactor: Resource properties cha0s 2019-04-28 08:29:01 -0500
  • 6e5d5384e1 opt: only sort container when necessary cha0s 2019-04-28 07:31:44 -0500
  • ca28e52231 fix: off doesn't exist on socket cha0s 2019-04-28 07:27:33 -0500
  • 6c143e38af fix: bigger room bounds cha0s 2019-04-26 00:24:13 -0500
  • 1a929289a5 chore: todos cha0s 2019-04-25 23:12:43 -0500
  • 2312da2bc5 chore: structure cha0s 2019-04-25 23:11:05 -0500
  • c4ad740406 fix: emitter throttling cha0s 2019-04-25 19:19:38 -0500
  • 8d2a323d90 fix: reify server packets cha0s 2019-04-25 03:43:13 -0500
  • 4c8ed08099 perf: slow emitter tick cha0s 2019-04-25 02:28:54 -0500
  • 810e449012 refactor: bigger pool cha0s 2019-04-25 02:17:24 -0500
  • da446e17d2 refactor: renderTick sense cha0s 2019-04-25 02:01:35 -0500
  • a5c3b4190e feat: BehaviorItem::clone cha0s 2019-04-25 00:48:53 -0500
  • 080fbb0f34 feat: socket-worker cha0s 2019-04-25 00:09:03 -0500
  • 655cfce7f9 fix: Make sure we actually have a buffer buffer cha0s 2019-04-25 00:02:30 -0500
  • 79d358b3ee refactor: net cha0s 2019-04-24 18:01:17 -0500
  • 0eaa32f0d7 fix: pass down vector emitter cha0s 2019-04-24 16:57:54 -0500
  • 488b62027c feat: x/y change events cha0s 2019-04-24 16:57:31 -0500
  • dd6d045bf0 refactor: all for nothing, web anims suck cha0s 2019-04-24 03:27:19 -0500
  • 177b719ef4 optimize: fastest possible precalc web animation? cha0s 2019-04-24 02:45:08 -0500
  • 950c598c5a fix: only resolve once per selector query cha0s 2019-04-24 02:44:35 -0500
  • 4564aec67f fix: Go away PIXI tick cha0s 2019-04-24 02:43:34 -0500
  • 0e579686c5 fix: Actually relax cha0s 2019-04-23 17:41:37 -0500
  • 5929c0fa4f feat: relax server position constraint cha0s 2019-04-23 16:58:36 -0500
  • 8d863634e4 chore: client guard cha0s 2019-04-23 16:57:42 -0500
  • a9035bf8cf feat: renderTick cha0s 2019-04-23 16:56:47 -0500
  • 3d9e38aa5f chore: server/client guards cha0s 2019-04-23 15:25:03 -0500
  • 7e42d5392c refactor: Web Animations for TextNodeRenderer cha0s 2019-04-23 03:24:40 -0500
  • b750ffd0ff performance: save work on client cha0s 2019-04-23 03:24:16 -0500
  • 19eceb06a6 refactor: track realOffset cha0s 2019-04-23 03:23:59 -0500
  • e5966c501c fix: guards cha0s 2019-04-23 03:22:04 -0500
  • bd82361a75 fix: overflow hidden for stage cha0s 2019-04-23 03:21:53 -0500
  • 5e0655306b refactor: let actions finish sync cha0s 2019-04-23 00:30:44 -0500
  • 6dea82390c chore: use unmini proton cha0s 2019-04-23 00:22:50 -0500
  • 063688b5a6 refactor: visible bounding box on server only cha0s 2019-04-22 21:07:30 -0500
  • 40f690e4a1 fix: actually remove all old elements cha0s 2019-04-22 14:36:39 -0500
  • 319822d93d fix: clear free list on element update cha0s 2019-04-22 14:06:12 -0500
  • 54c1009d24 feat: proper sound pooling cha0s 2019-04-21 23:01:29 -0500
  • 0ee3da9e63 refactor: naming cha0s 2019-04-21 22:03:53 -0500
  • f9a7db6f95 feat: animation jitter cha0s 2019-04-21 21:54:41 -0500
  • 86c3a12a9e fix: forceDeath cha0s 2019-04-21 21:44:31 -0500
  • 8c1e8d8c1a fix: body guards cha0s 2019-04-21 21:43:19 -0500
  • e479128901 fix: invoke default to empty args cha0s 2019-04-21 21:36:14 -0500
  • 39bd4f472a feat: buildCondition cha0s 2019-04-21 21:33:01 -0500
  • ce6d2a69ee feat: buildValue cha0s 2019-04-21 21:22:56 -0500
  • a034521ec0 feat: behavior builders cha0s 2019-04-21 21:13:39 -0500
  • f08dfff296 optimize: reuse night filter cha0s 2019-04-21 20:37:29 -0500
  • fe5f73e9a1 fix: lil more precision cha0s 2019-04-21 20:37:01 -0500
  • bc13e48fc7 optimize: particle update cha0s 2019-04-21 19:24:45 -0500
  • b16281f399 chore: optimizations cha0s 2019-04-21 14:58:11 -0500
  • 9a3eed1b3b fix: off by one cha0s 2019-04-21 14:57:35 -0500
  • 8196e888fb fix: betta bloom cha0s 2019-04-21 13:14:46 -0500
  • 81ce862e24 feat: filters cha0s 2019-04-21 05:07:15 -0500
  • ba9b4e6b2c refactor: store layersView cha0s 2019-04-21 05:06:47 -0500
  • e11dc0de35 feat: isAnimating state cha0s 2019-04-21 03:43:00 -0500
  • f160f71d7a feat: debuggable cha0s 2019-04-21 02:54:07 -0500
  • b59901012a refactor: context.context(.context...) cha0s 2019-04-21 01:30:53 -0500
  • a97494a1f7 feat: globals.multiply cha0s 2019-04-21 01:30:32 -0500
  • 658a75bc3e feat: spawner cha0s 2019-04-21 01:30:03 -0500
  • c46109272a refactor: new stage UI node finder cha0s 2019-04-20 21:35:07 -0500
  • 652e96db4b refactor: open takes server not ctor cha0s 2019-04-20 21:34:49 -0500
  • 1fe654af60 feat: new API cha0s 2019-04-20 21:33:12 -0500
  • 33cf967647 feat: server refresh cha0s 2019-04-20 19:31:53 -0500
  • 5416b6d0b8 fix: safer entity remove steps cha0s 2019-04-20 19:31:39 -0500
  • 51a692cabf refactor: more robust reconnection logic cha0s 2019-04-20 19:30:17 -0500
  • de8d19f058 fix: actually include the package... cha0s 2019-04-20 16:03:25 -0500
  • 27de793a48 feat: emitter! cha0s 2019-04-20 16:03:11 -0500
  • 707fa2ec4d refactor: actionsFinished emit async cha0s 2019-04-20 16:02:52 -0500
  • 2694e79240 feat: audible! cha0s 2019-04-20 16:02:41 -0500
  • 2b94edc5f2 feat: hydrate entities in list view cha0s 2019-04-20 14:26:12 -0500
  • c6023edef7 refactor: manual reconnect cha0s 2019-04-20 14:13:15 -0500
  • a7f1372df1 refactor: debugging usage cha0s 2019-04-20 14:13:04 -0500
  • 3905bd5f09 feat: use avo EE & disconnect API cha0s 2019-04-20 14:12:45 -0500
  • 092079625f refactor: scaling cha0s 2019-04-20 02:15:04 -0500
  • 7825e647b0 feat: handle null and undefined cha0s 2019-04-20 01:55:16 -0500
  • 7226ca8979 refactor: forego namespace cha0s 2019-04-20 01:47:46 -0500
  • 0fdff9b33c fix: QuadTree nodes can be a list cha0s 2019-04-20 01:02:47 -0500
  • 97c3bb8c5a chore: semis cha0s 2019-04-19 23:12:22 -0500
  • 7394f9b317 chore: simple cha0s 2019-04-19 23:12:04 -0500
  • b3fe5b423e fix: correct ctor cha0s 2019-04-19 23:11:57 -0500
  • a03014e968 refactor: setStateful, updateState cha0s 2019-04-19 22:29:28 -0500
  • 8397c9ab5e feat: Stage::focus cha0s 2019-04-19 22:29:05 -0500
  • 5b6e399c30 refactor: stage ctor cha0s 2019-04-19 19:58:39 -0500
  • eaf031257e fix: container guards cha0s 2019-04-19 19:48:35 -0500
  • 0f244f13d8 feat: visible zIndex cha0s 2019-04-19 19:39:14 -0500
  • 384424b84c fix: discard updates to already-destroyed entities cha0s 2019-04-19 17:57:33 -0500
  • e56cad0ad1 feat: remove from physics when dying cha0s 2019-04-19 17:57:20 -0500
  • 6414f2db27 fix: method cha0s 2019-04-19 17:44:03 -0500
  • c84ae4b62f fix: no clipping please cha0s 2019-04-19 17:23:14 -0500
  • e7cc21e5d5 feat: opacity and container guards cha0s 2019-04-19 17:23:01 -0500
  • 2d00328ebd feat: existent::transition cha0s 2019-04-19 17:10:32 -0500